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### Describe the project you are working on
Godot
### Describe the problem or limitation you are having in your project
There are several problems users have with the 3D asset import workflow…
reduz updated
9 months ago
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### Problem Description
The problem is simple: we're adapting a GUI that was designed for a mouse.
Good job on making the UI more compact to fit, but there's still the issue of buttons being size…
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Plop!
I think it would be cool to be able to listen to events fired by bodies themselves.
For example, the following events could be fired:
```
'addedToWorld'
-> { body : someBody, world :…
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Just curious :-)
See: https://docs.godotengine.org/en/stable/contributing/development/compiling/optimizing_for_size.html#disabling-3d
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