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I see "Settings.MultiPlayer5 = true;" in libretro.c , so i assume multitap support is supposed to work on catsfc-libretro. Any lead on how i'm supposed to set it up ?
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Hi!
I'm doing some tests with the multitap feature of the devel branch.
Using HardwareSpi.
Code works fine until I disable/enable interrupts for reading controller.
Like this
```
noInterrupt…
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```
Hi all !
First, I'm french so excuse my bad english ;)
What steps will reproduce the problem?
1. Can't have a 3 or 4 player mode to work (On Micro Machine V3, I don't
try another game)
It would b…
-
```
Hi all !
First, I'm french so excuse my bad english ;)
What steps will reproduce the problem?
1. Can't have a 3 or 4 player mode to work (On Micro Machine V3, I don't
try another game)
It would b…
-
```
Hi all !
First, I'm french so excuse my bad english ;)
What steps will reproduce the problem?
1. Can't have a 3 or 4 player mode to work (On Micro Machine V3, I don't
try another game)
It would b…
-
```
Hi all !
First, I'm french so excuse my bad english ;)
What steps will reproduce the problem?
1. Can't have a 3 or 4 player mode to work (On Micro Machine V3, I don't
try another game)
It would b…
-
Had a few games I wanted to co op with my family figured out I couldn't yet so added support would be nice. Thanks for all the hard work and great job devs
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```
Hi all !
First, I'm french so excuse my bad english ;)
What steps will reproduce the problem?
1. Can't have a 3 or 4 player mode to work (On Micro Machine V3, I don't
try another game)
It would b…
-
```
Hi all !
First, I'm french so excuse my bad english ;)
What steps will reproduce the problem?
1. Can't have a 3 or 4 player mode to work (On Micro Machine V3, I don't
try another game)
It would b…
-
## Description
When doing SNES netplay with 3 players (bsnes or snes9x core) the third player can't enter any inputs. Tested several games locally and there was no issue controlling 3 player inputs…