issues
search
libretro
/
snes9x2005
Snes9x 2005. Port of SNES9x 1.43 for libretro (was previously called CAT SFC).
Other
15
stars
34
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
ios/tvos: properly set min supported version
#101
warmenhoven
closed
1 month ago
0
[WiiU] Aroma CFW Compatibility
#100
Ploggy
closed
5 months ago
0
Some ROM hacks broke with commit 8b1e490
#99
DrUm78
opened
1 year ago
0
Broken sound in some games
#98
DrUm78
opened
1 year ago
0
[PS VITA] Chrono Trigger Battles flickering
#97
Girotin
opened
2 years ago
0
Snes9x2005 Non-Plus: Add optional low pass audio filter
#96
jdgleaver
closed
2 years ago
0
Fix audio sample pacing
#95
jdgleaver
closed
2 years ago
0
PS3/PSL1GHT Makefile update
#94
crystalct
closed
2 years ago
0
platform/miyoo: Use optimised build flags
#93
jSTE0
closed
2 years ago
2
Microoptimisations
#92
jSTE0
closed
2 years ago
0
Call S9xSoftReset() instead of S9xReset(), like newer Snes9x cores do
#91
keithbowes
closed
2 years ago
0
add Miyoo target
#90
salvacam
closed
2 years ago
0
Replace direct direct file access with VFS routines
#89
jdgleaver
closed
3 years ago
0
Dragon View (U) - Crash
#88
slacknk
opened
3 years ago
0
Cheat support in retroarch
#87
Cibomatto2002
opened
3 years ago
5
(.gitlab-ci.yml) Remove redundant android core defintion
#86
jdgleaver
closed
3 years ago
0
(.gitlab-ci.yml) Enable building of both 'snes9x2005' and 'snes9x2005_plus'
#85
jdgleaver
closed
3 years ago
0
Add OpenDingux target to .gitlab-ci.yml
#84
jdgleaver
closed
4 years ago
0
3DS - Frameskip locks up system
#83
MarioKartFan
closed
4 years ago
3
Top Gear 2 sound issues without BLARG_APU
#82
m45t3r
opened
4 years ago
1
Ensure frameskip counter is reset when a frame is rendered
#81
jdgleaver
closed
4 years ago
0
Frameskip improvements
#80
jdgleaver
closed
4 years ago
0
Fix save states for SA1-enhanced games
#79
jdgleaver
closed
4 years ago
0
Snes9x2005 (Non-Plus): Fix save state audio
#78
jdgleaver
closed
4 years ago
0
Add optional automatic frame skipping
#77
jdgleaver
closed
4 years ago
1
Backports: Colour operations from Snes9x 1.60 + MIPS optimisations from PocketSNES
#76
jdgleaver
closed
4 years ago
1
Map ExHiROM banks 2x{6,7} and ax{6,7} to SRAM
#75
justinweiss
closed
4 years ago
0
libretro: use input bitmask
#74
ghost
closed
4 years ago
1
fixed building on arm - missing -fPIC during compilation - fixes #71
#73
joolswills
closed
4 years ago
0
fix emscripten
#72
ToadKing
closed
4 years ago
0
RPI4 (buster) compile error snes9x2005_libretro.so
#71
mrki0620
closed
4 years ago
2
Trying to Update on RetroEngine Sigma
#70
ems215
opened
4 years ago
2
savestates not working after app exit with SA1 games
#69
eadmaster
closed
4 years ago
0
(tvOS) support building using tvOS SDK
#68
yoshisuga
closed
5 years ago
0
libretro: allow mingw cross compile
#67
webgeek1234
closed
5 years ago
0
Add ARM platform
#66
paradadf
closed
5 years ago
0
[snes9x2005 non-plus] Fix audio pitch issues (FF6)
#65
jdgleaver
closed
5 years ago
0
snes9x2005
#64
lineacero
opened
6 years ago
0
snes9x2005
#63
lineacero
closed
6 years ago
2
Added Classic Platform structure - ARMv7 Cortex A7 build
#62
BananaRama203
closed
6 years ago
0
SA1 games issue
#61
netux79
opened
6 years ago
1
Fix Jurassic Park transparency.
#60
netux79
closed
6 years ago
1
Added Hakchi platform
#59
BananaRama203
closed
6 years ago
0
Tengai Makyou Zero Compatibility
#58
AlternativeZero
opened
6 years ago
0
Refactor android jni makefiles
#57
webgeek1234
closed
6 years ago
0
[3DS][Retroarch SNES9x 2005][CIA - 1.71] Donkey kong country 2 graphical glitch
#56
fraf
opened
6 years ago
0
Add the rest of the core options, from plain Snes9x Libretro
#55
anyputer
opened
6 years ago
0
Super Mario RPG is broken
#54
Dwedit
opened
6 years ago
3
Add support for Audio/Video Disable flags and Hard Disable Audio
#53
Dwedit
closed
6 years ago
0
Flush audio buffer at end of retro_run, and bypass resampler
#52
Dwedit
closed
6 years ago
0
Next