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![image](https://user-images.githubusercontent.com/131037821/232688881-72083277-0fe4-4c48-8c00-c2267e5ba417.png)
Here is a town created **without** ITL in 1860. There appear to be six housing sprit…
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## Version of OpenTTD
1.11.0, but probably all since NotRoadTypes was introduced
## Expected result
If a roadtype disallows houses, a tramtype built over it should not override that.
## Actual res…
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### Version of OpenTTD
13.3, nightly
### Expected result
None capacity in the purchase menu
### Actual result
![image](https://github.com/OpenTTD/OpenTTD/assets/10726524/83d97453-4e5c-46df-9bba-2…
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### Version of OpenTTD
13.1, Windows 11
### Expected result
When a train goes to a station, it should take the shortest way. In this case, my train is at Hagsåker and wants to go to Hagsåker Bondgå…
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### Version of OpenTTD
12.2
### Expected result
Articulated train-car of 1+6+1 length should reverse normally
Savegame:
[Articulated_vehicle_bug.zip](https://github.com/OpenTTD/OpenTTD/fi…
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```
What steps will reproduce the problem?
1. ./openttd -D
2. enable irc bridge
3. python ottd-client.py server:3979
What is the expected output? What do you see instead?
connect to openttd server fa…
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Some NewGRFs (notably [Wired](https://www.tt-forums.net/viewtopic.php?t=73291) and [PIPE](https://www.tt-forums.net/viewtopic.php?t=61644)) create railtypes to which train physics should not apply. Wi…
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## Version of OpenTTD
1.11.0
## Expected result
The scrollbar should be available (or another solution to see the final sums of all the money)
## Actual result
The screen is too small for the who…
ghost updated
7 months ago
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If you some how manage to get a train onto a rail tile where it has no power, you are unable to change the railtype underneath it, however if a train is powered on a rail tile you are able to convert …
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### Version of OpenTTD
any
### Expected result
As is consistent with the "rural" roads (those in town zone 0), "city" roads (those in town zones 1-4) should also have terrain sprites drawn undernea…