-
### Tested versions
- Reproducible in v4.3beta1
### System information
Godot v4.3.beta1 - macOS 14.5.0 - GLES3 (Compatibility) - AMD Radeon Pro 560X OpenGL Engine - Intel(R) Core(TM) i9-8950H…
-
```
Branch name:
1180
Feature description:
support android build use following way.
1\apply the patch.
2\cmake,configure/set the toolchain/open the
ogrekit_build_android/configure/configure
3\open …
-
```
Branch name:
1180
Feature description:
support android build use following way.
1\apply the patch.
2\cmake,configure/set the toolchain/open the
ogrekit_build_android/configure/configure
3\open …
-
```
Branch name:
1180
Feature description:
support android build use following way.
1\apply the patch.
2\cmake,configure/set the toolchain/open the
ogrekit_build_android/configure/configure
3\open …
-
```
Branch name:
1180
Feature description:
support android build use following way.
1\apply the patch.
2\cmake,configure/set the toolchain/open the
ogrekit_build_android/configure/configure
3\open …
-
I am trying to run the emulator on Kali. After running `python nathan.py init ` and then `python nathan.py -v start` I receive the following output:
```
...
emulator: android_hw_fingerprint_init…
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**Is your feature request related to a problem? Please describe.**
Suggested by @romainguy https://github.com/google/filament/discussions/7413#discussion-5932895, we design the IBL by **HDR Light Stu…
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I port this to android native C++, but there are more error, such as
gl/include/GL/glew.h:1205:26: fatal error: GL/glu.h: No such file or directory
I have change #include no effects.
-
```
Branch name:
1180
Feature description:
support android build use following way.
1\apply the patch.
2\cmake,configure/set the toolchain/open the
ogrekit_build_android/configure/configure
3\open …
-
Hello everyone,
I'm facing an issue with the Dolphin 'Sys' folder detection in Retroarch. Here's a rundown of my situation:
Downloaded the core from Retroarch 64.
Used the "online downloader" f…