-
Just a thought, if you migrate to GitLab, you can take advantage of their shared runners to have access to GNU/Linux (containers), Windows/MSVC19 and MacOS
It's what I've done for OpenMW and it's w…
-
The [syntax of SIRvb's Image Adjustments CSS Snippet ](https://publish.obsidian.md/slrvb-docs/ITS+Theme/Image+Adjustments#Syntax) uses Markdown embedded image alt text to apply CSS classes to images. …
-
Hello, there is bug in openmw that making me crazy. There is in game option to change max lights count. When its changed openmw generate new, slightly modified shader source code and should recompile …
-
In order to compile OpenMW with gcc, dependencies must be compiled with gcc as well due to linking errors and the compiler not being able to understand the argument "--stdlib"
-
### Describe the bug
Portmod does not build mods for Fallout NV. It works correctly with OpenMW.
### Steps To Reproduce
Steps to reproduce the behavior:
1. Try to install mod for Fallout NV.
2…
-
Some openmw shaders fail to compile with this error:
```
[05:39:47.691 W] VERTEX glCompileShader "18 objects_vertex.glsl" FAILED
[05:39:47.691 W] VERTEX Shader "18 objects_vertex.glsl" infolog:
[0…
-
with shader
https://gfycat.com/blackandwhitecavernousguineapig
without shader
https://gfycat.com/shrillgentleemperorshrimp
tested on branch openmw-48 @ [5b56fe8d0db108b18dcfb03ee558af5bbc495f0…
-
| | |
| --- | --- |
| Bugzilla Link | [13237](https://llvm.org/bz13237) |
| Version | trunk |
| OS | All |
| Reporter | LLVM Bugzilla Contributor |
| CC | @dushistov,@plopresti,@Lekensteyn |
## Ext…
-
![screenshot001](https://github.com/zesterer/openmw-shaders/assets/93385001/8383d225-94cd-4018-9fdf-3e2b115bae5a)
No matter how I tweak the settings (both shaders' and openmw's configs) the clipping …
-
This happens [here](https://github.com/recastnavigation/recastnavigation/blob/b2d8fa9796712f8271885e98a85fa07f6fb956c2/Recast/Source/RecastRasterization.cpp#L281) because `poly2Vert` has value 7. Ther…
elsid updated
9 months ago