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https://user-images.githubusercontent.com/69112024/154096348-64eda84d-e279-40ce-a25c-3890e705801e.mp4
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It would be nice if moving while holding f (or bound pathfinding key) would move you along the path, instead of towards your cursor.
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I'm sure this can be triggered from many places, but I noticed this in IWD AR9101
with this arrangement of PCs the selected PC will walk all the way around the fire pit rather then just shove past …
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**Describe the Idea**
The Might & Magic 6-8 trilogy does not contain a sophisticated pathfinding algorithm. Having one would make the game more immersive and prevent difficult situations where a room…
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### Bug Details
As the tittle say, this creatures can't come out of water to attack u
Greymist Coastrunner
https://classic.wowhead.com/npc=2202/greymist-coastrunner
Greymist Raider
https://cl…
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Looking for a project that can interact with the Service protocol.
Would be used to pathfind between maps.
If one can't be found, I'll just make one.
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### Describe the project you are working on
Strategy
### Describe the problem or limitation you are having in your project
The problem is that if we create a huge NavigationRegion2D polygon, …
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A pathfinding system would be nice.
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**• TR; DL**
Use a pathfinding algorithm to determine the distance between the call-voted player and any player that votes yes or no. The closer a player, the more weight their vote carries.
**• W…