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cant really tell what I did wrong here, the menu just go around rapidly and the game crash whenever I want to join a stage
https://github.com/user-attachments/assets/6b88cb21-4b7e-4a35-8087-e39c0ee…
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after leaving it open for about an hour, it'll be using over 5gb of memory
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As a former member of the TensorFlow team, I am subscribed to tensorflow/tpu issues. My inbox is rapidly filling up with spam forwarded by this github entity. Please do something about it!
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Hi!
During the training process, the initial number of point clouds was 30,000 for the first 500 iterations. However, by the 600th iteration, the number of point clouds suddenly increased from 3…
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Jira Link: [DB-1855](https://yugabyte.atlassian.net/browse/DB-1855)
The `transaction_` vector in `conflict_manager.cc` keeps growing in size under a certain circumstance.
Setup:
```sql
CREATE …
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The original game's screenshot feature (#15) only writes uncompressed .BMP files that take up quite a bit of disk space. Due to the rapid-fire nature of these screenshots, this can add up to hundreds …
nmlgc updated
3 months ago
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The eastern standard rapid is scheduled for 07:00. The intended timeline is:
```
Day 0 07:00: Eastern standard rapid begins
Day 0 07:05: Eastern standard for Day 1 is scheduled.
```
Instead w…
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When the player is running downhill, at some slopes, it alternates between the jump pose and run animation.
Also, jumping is presumably unreliable since the pose change is based on groundedness which…
1j01 updated
2 months ago
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**Describe the bug**
In documentation page there is examples. opening [transition section in the doccunentation ](https://svelte-modals.mattjennin.gs/modal-components/transitions) and scrolling to th…
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Hi, I wanted to let you know that rapid fire also affects enemies (thay also have rapid fire) and breakes homing missiles (they fire anywhere but the target.)
Thank you for making the table.