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Please note that I'm not a professional animator so this might be a dumb suggestion.
In https://readyplayerme.github.io/visage/?path=/story/components-avatar--animated and https://henryegloff.com/h…
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**Describe the bug**
When I attempt to clone this git repository, I encounter an error,
>Downloading Documentation~/Images/Unity-glTF-workflows.png (59 KB)
Error downloading object: Documentatio…
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**Describe the bug**
When attempting to build an iOS project using the latest Unity SDK, an 'Undefined symbols' error occurs, specifically related to WebView components. This issue prevents successfu…
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In BP_LiveLinkAnim.uasset file, Event Graph has "Huff-IPhone" as a Subject for "Evaluate Live Link Frame", while AnimGraph is using "Live Link Subject Name" variable, which has default "Iphone" that L…
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**Describe the bug**
Here is the error :
Library/PackageCache/com.readyplayerme.core@d0d0d02bab/Runtime/GLTF/GltFastGameObjectInstantiator.cs(24,30): error CS0115: 'GltFastGameObjectInstantiator.A…
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**_
"Your hardware does not support this application.
Failed to load '[libmain.so](http://libmain.so/)'
java.lang.UnsatisfiedLinkError: dopen failed: library "[libmain.so](http://libmain.so/)" no…
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This doesn't sound like a big deal at first, but I'm discovering they cant' fit through standard doorways. This is a bigger problem than it seems as most new users will be using these avatars. Not sur…
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# Describe the bug
After I package your example, I can load avatar textures when playing the avatar creator map in the build.
But when I package my project, I can't.
# To Reproduce
Steps to repr…
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The given key 'bottom' was not present in the dictionary.
![image](https://github.com/readyplayerme/rpm-unity-sdk-avatar-creator/assets/38028200/d1168cf4-57d0-4f43-8204-751bf3675650)
@rYuuk
**To…
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Adding Avatar URL in Avatar Loader and Use Eyes Animations and Use Voice To Animation enabled and then hitting 'Load Avatar into the Currente Scene' gives this error:
```
AvatarProcessError - Avat…