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Synced time is an essential requirement for meaningful logging of environmental data on ModularSensors.
Accurate time is imparted to a system running ModularSensor through accessing NIST servers.
Th…
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long hair (messy), long hair (overeye), and long hair all dont display in any color as far as i have scene for neither male nor female if looked at the tileconfig file and i dont know a lot but they s…
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**Describe the bug**
Application returns list of JSON serializable objects to Maple to send to HTTP client in response to HTTP GET results in a memory leak.
**To Reproduce**
Steps to reproduce t…
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ENet is a popular reliable UDP networking library. Full protocol source code: https://github.com/lsalzman/enet
ENet is susceptible to a few issues, especially with spoofing attacks, which OVH could…
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Goal: To integrate a UDP based transport protocol in order to
improve resiliency and latency for multi-host IPC use cases.
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#### NOTE LOTS OF EDITS by @goodboy (mostly summarized from below co…
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Currently, the client and gateway run two protocols on the UDP socket:
- ICE
- Wireguard
We already de-multiplex those on the same socket within `snownet`.
For all other communicate like DNS…
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### What do you want to happen?
We're currently using WebSockets for multiplayer gaming. We would love to use [WebTransport](https://developer.mozilla.org/en-US/docs/Web/API/WebTransport_API) instead…
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Hi,
I am using a live webcam source to stream over UDP. I am sending/transmitting my stream via the following pipeline:
"gst-launch-1.0 v4l2src ! jpegdec ! videoconvert ! x264enc tune=zerolatency …
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Dragonboat currently uses TCP based transport for exchanging Raft messages between NodeHost instances. Such strictly ordered reliable transport is not actually required.
The existing TCP based tra…
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I think it would be cool to have our own book for this crate. Describing the decisions we made, and how we are generally handling all the network stuff. Feel free to improve the book and open an PR.
…