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Basic OpenGL rendering for the sprite, window, and font classes.
A global parameter should define whether or not to use OpenGL for rendering. If OGL is enabled, have the paint function in the class …
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Hi,
This seems like a fancy thing to use for people rendering 3D graphics (like molecules), and since Chimera supports outputting in X3D, it seems like it could be useful for scientists. It seems to …
tomck updated
4 years ago
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### Game or games this happens in
UCUS98744 - LittleBigPlanet™
### What area of the game
Any burning or gas hazard material.
### What happens
On all rendering backends besides software, burning o…
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This is closer to bare metal so should be faster. On some GPUs (AMD) we could also use the compute queue and leave the graphics queue for 3D rendering (e.g. resource-intensive games).
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wlroots ha…
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```
drihscol has offered to make some graphics, but the first major limitation I
can see is that EOF is hard coded to use 48x48 note gem graphics. Allegro has
scaling routines that should make it e…
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```
drihscol has offered to make some graphics, but the first major limitation I
can see is that EOF is hard coded to use 48x48 note gem graphics. Allegro has
scaling routines that should make it e…
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Hello,
I've tried using your library for parsing a file, but in my last column some data has commas in it.
Example:
`"1037126850","d reconstruction from d cultural heritage models","patrick calle…
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Hi all,
I have found this project recently and I am curious is there an architecture for rendering of _Graphics Controls_ in this repo ?
For example _Avalonia_ doing the something similar, they …
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The SNES has 8 graphics modes from 0 to 7, and the 7. mode is used in games like Super Mario Kart or F-Zero to create the illusion of a 3D world by rotating and skewing a 2D sprite. Larger RPG games u…
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```
drihscol has offered to make some graphics, but the first major limitation I
can see is that EOF is hard coded to use 48x48 note gem graphics. Allegro has
scaling routines that should make it e…