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### Description of Issue
I have the following configuration:
ReSpawn:
Immortality: 3
Enabled: true
Global:
PriorityOrder:
- bedLocation
- anchor
- spawn
- worldSp…
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**Edit:** Solution in first comment.
Whenever I'm playing as the host via. "Friends Only" with SHiFT, but also by LAN with OfflineHelpers mod (which was used to isolate the issue to BSABT), my posi…
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1.21 fabric server, hosted on a separate computer on a different network, connected through ip:port, i.e 12.3xx.xx.123:25565
error is as follows:
[10:34:48] [Server thread/INFO]: chat.type.admi…
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### `/mv version -p` output
[14:30:32 INFO]: [Multiverse-Core] Multiverse Plugins Loaded: 0 [14:30:32 INFO]: [Multiverse-Core] Economy being used: EssentialsX Economy [14:30:32 INFO]: [Multiverse-Cor…
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### `/viaversion dump` Output
https://dump.viaversion.com/e6f35bd590d62b51aa3476b3a04363e7d9e18534fa8b435ff41819beed40a05a
### Console Error
None
### Bug Description
Applying a generic.maxHealth …
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This is not the death sequence system. This is simply a menu to present to the player after they die.
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Create a respawn point/points for the player
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Currently players can duplicate their off hand item.
I unsure what causes it but maybe immediate respawn?
https://clips.twitch.tv/LuckyObedientPoultry4Head-Rt3ea4UTdOX91vQg
![image](https://githu…
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Player will respawn when killed with a small time frame of invincibility. This would also cover spawning in enemies and bullets
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Add respawn argument to launch files to rerun nodes if they crash.