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I have an object with a DOTween path. This object is being rotated in the game, but the path stays in it's original position.
Moreover, my game is implemented with an arena that moves and rotates ar…
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v0.3.1.5
bl 2.83
I noticed aligning berger hdr from HDR Heaven, the sun wont align properly. The preview seem to be showing it in the correct location. I think perhaps because i used the sun posit…
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Have a large prim like a landmass object.
When viewed from one side it renders the full resolution texture.
When the camera is rotated slightly, the texture goes low res no matter how close I look…
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Hello
So i am opening this thread since similar ones were closed and i cant see any update in WorldScareAr issues . Regarding your earlier replies i understand that WorldscaleAR is not your main con…
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Hi, I'm confused I did some visual answering with the InternVL2-26B model and it performs very badly in that. The only model that passes that question are Gemini 1.5 pro/flash, gpt4-o, and Claude.
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As a user I expect the selection rectangle to remain parallel to the window border when the viewport is rotated. In some occasions it helps to rotate the viewport to select some objects which are alig…
m-kro updated
4 months ago
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Trying to align arches along an angled driveway is very diificult. xLights allows Y rotation of other objects but not Arches. This would also greatly help with created "dome" shapes using concentric a…
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Hi, I was wondering if splatfacto, as well as other models, do search for specific metadata to improve the results.
I am currently working with splatfacto with a dataset generated with colmap throu…
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Normally, when a face is opaque it can obscure other faces, or if the camera is rotated 180 degrees the first is now obscured by the second. This is currently not true for faces with opacity < 1. Inst…
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I'm using `@sveltejs/enhanced-img`, and for some reason, my optimized images get "flipped" while the original files are the correct side up.
`+page.server.js`:
```ts
/** @type {import('./$types')…