-
The scene graph consist of nodes
Each node holds an Vec of child nodes, transform, max_depth (longest distance to a leaf node) and an unique ID. The ID should describe the location of the node in the…
-
-
>This technique is actually [widely used in the game industry][scene]
>[scene]: http://en.wikipedia.org/wiki/Scene_graph
from https://github.com/elm/elm-lang.org/blob/216a36546c6132d4631468bc0b471…
-
Hi there!
I am a PhD student collaborating with Dr. E.J. Lee at The University of Arizona. I recently came across your work on SSG-VQA and found it incredibly fascinating. I am eager to explore and p…
-
I just installed 2022.2.2. Clicked on the Examples, press play, nothing happens.
![image](https://github.com/NVIDIA/warp/assets/11399119/6828f7f2-e70f-4e15-b874-9c8d26b8e234)
I think the ex…
-
When I generated semantic data for gibson using the gen_gibson_semantics.sh file, I found that there were some scenarios where the following errors occurred:
`terminate called after throwing an ins…
-
## ❓ Questions and Help
Traceback (most recent call last):
File "tools/relation_test_net.py", line 123, in
main()
File "tools/relation_test_net.py", line 105, in main
data_loaders_va…
-
Is there any possible way to save the scene graph?
Thanks!
-
Scene Graph Editor would be very useful to me, but I can't get it to work.
I tried the windows installer, which said it needed python3.5, so I installed that using miniconda and edited my registry …
-
Thanks for open the code. I have a question about how to obtain the `vg_caption.pkl` file. I have not found the code in the repo.