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**What version of OpenSCAD are you on?**
[OpenSCAD](https://www.openscad.org/) version 2021.01
Cloned the Master Branch so 2.4.0
**Describe the bug**
When running any of the examples in keys.sca…
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**Is your feature request related to a problem? Please describe.**
The terrains built-in generator is phenomenal at adding a natural looking landscape that is difficult, time consuming and often subp…
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I am stuck on the DataLoader progress after 1/10 when I trying to run the `pose_rotation.sh` script on WSL2. Could this be caused by the warning on `libEGL`?
```
libEGL warning: MESA-LOADER: failed…
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`Map = texture used for terrain data`
Calculating heightmap normals, painting or sculpting the terrain is basically down to processing images, in ways that extend a bit further than using the class…
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**Issue description:**
From time to time the editor view gets black as if it looses almost all the light information and that can only be fixed by closing the editor and restarting it.
The game view…
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The current script system to create models from height maps in the Sandbox example has only scratched the surface of what can be done with the rendering technique. No need for textures or separate mat…
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### Validations
- [X] I have checked for similar feature requests and could not find any.
- [X] I have made sure this is not an already-existing feature.
### Description
![image](https://github.com…
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Noticed that while sculpting terrain outside of VR the EditorXR is trying to open itself randomly. Despite not pressing the keybind to launch it, I'm noticing that the window opens itself up without p…
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Create set of tools (and underlying primitives if necessary) to allow editing of raw mesh data visually right within Neos - creating/adjusting vertices and faces, applying modifiers and filters, mappi…