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Dawoodoz
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DFPSR
Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.
https://dawoodoz.com/dfpsr.html
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Allow creating graphical shells for own Linux distributions
#105
Dawoodoz
opened
1 week ago
0
Strings
#104
Dawoodoz
closed
2 months ago
0
Fixed 2x2 upscaling performance
#103
Dawoodoz
closed
5 months ago
0
Input tests
#102
Dawoodoz
closed
5 months ago
0
Slow 2X pixel upscaling on i7 13700F
#101
Dawoodoz
closed
5 months ago
4
Create an integration test application
#100
Dawoodoz
opened
7 months ago
4
New stable version
#99
Dawoodoz
closed
7 months ago
0
Sound and new build system now works on Raspberry Pi
#98
Dawoodoz
closed
7 months ago
0
Works on MS-Windows again
#97
Dawoodoz
closed
8 months ago
0
Small fixes
#96
Dawoodoz
closed
8 months ago
0
Fixed bug where returning non-zero was only treated as a crash on Windows
#95
Dawoodoz
closed
11 months ago
0
GUI fixes
#94
Dawoodoz
closed
11 months ago
0
Fixed a bug in Toolbar
#93
Dawoodoz
closed
12 months ago
0
Implicit cloning of Array and Field
#92
Dawoodoz
closed
1 year ago
0
Improvements for functional programming
#91
Dawoodoz
closed
1 year ago
0
Minor fixes
#90
Dawoodoz
closed
1 year ago
0
Implemented copy and paste on MS-Windows
#89
Dawoodoz
closed
1 year ago
0
Fix naming of character encodings
#88
Dawoodoz
closed
1 year ago
2
Handle shift and control of uncertain left/right
#87
Dawoodoz
closed
1 year ago
2
Fix window resize flicker on MS-Windows
#86
Dawoodoz
closed
1 year ago
2
Custom error handling
#85
Dawoodoz
closed
1 year ago
0
Multi-threaded MS-Windows canvas upload
#83
Dawoodoz
closed
1 year ago
0
Removed simdExtra.h
#82
Dawoodoz
closed
1 year ago
0
Introducing 256-bit SIMD with AVX and AVX2
#81
Dawoodoz
closed
1 year ago
0
Generate optimized code for shaders using a new language
#80
Dawoodoz
opened
1 year ago
4
Small fixes
#79
Dawoodoz
closed
1 year ago
0
Optimized camera for infinite far clip distance
#78
Dawoodoz
closed
1 year ago
0
Relative padding for isometric camera frustums
#77
Dawoodoz
closed
1 year ago
0
Improved min and max functions
#76
Dawoodoz
closed
1 year ago
0
Allowing more than two paths to file_combinePaths
#75
Dawoodoz
closed
1 year ago
0
Safely deferring component destruction
#74
Dawoodoz
closed
1 year ago
0
Show the focus and hover states in components
#73
Dawoodoz
opened
1 year ago
4
Toolbar and Menu GUI components
#71
Dawoodoz
closed
1 year ago
0
Graphical sub-interfaces
#70
Dawoodoz
closed
1 year ago
0
Move simdExtra.h into simd.h?
#69
Dawoodoz
closed
1 year ago
3
Reapplying cursor visibility
#68
Dawoodoz
closed
1 year ago
0
Vector fonts and images
#67
Dawoodoz
opened
1 year ago
1
Implemented a method for setting the cursor position
#66
Dawoodoz
closed
1 year ago
0
Hiding cursor
#65
Dawoodoz
closed
1 year ago
0
Mouse look
#64
Dawoodoz
closed
1 year ago
5
Improve occlusion shapes for 3D rendering
#63
Dawoodoz
opened
1 year ago
1
Create a fast and reusable sound engine
#62
Dawoodoz
opened
1 year ago
2
Minor fixes
#61
Dawoodoz
closed
1 year ago
0
Implemented atomic increment and decrement for math vectors
#60
Dawoodoz
closed
1 year ago
0
Vectorized sound backends
#59
Dawoodoz
closed
1 year ago
0
Implement clipboard access
#58
Dawoodoz
closed
1 year ago
3
Allowing buffers to be empty and other fixes
#57
Dawoodoz
closed
1 year ago
0
Should AVX-3 (a.k.a. AVX-512) be used?
#56
Dawoodoz
closed
1 year ago
7
SIMD vectorize sound backends
#55
Dawoodoz
closed
1 year ago
2
How to handle loading of empty files
#54
Dawoodoz
closed
1 year ago
1
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