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### Feature description
Pros of unshaded packetevents:
- Increased performance, multiple plugins using packet events can share the same instance.
- Allows server owners to update packet events …
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There is currently no way to set up Stencil settings using ORL Standard shader in any way
A new Template Feature should be added to support that
Any custom shader PBR-Based shader that wants to adju…
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https://github.com/PacktPublishing/Mastering-Graphics-Programming-with-Vulkan/blob/a03272b227a64a85a7b32b89ee5362671835f7d6/source/chapter2/shaders/main.frag#L139
Should be :
`if (textures.y != IN…
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### Is your suggested enhancement related to a problem? Please describe.
Distant Horizons has achieved a significant amount of attention, and it now has shaders support! Would be interesting in the…
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Most people will download only the latest version and not care about older versions.
You may want to move all the older version links to another .md
and also leave a link to the same #title of t…
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hello! beautiful mod you did here 🐢
i was wondering if it's possible to add shader support? at least when using sildur's vibrant shaders the portal doesn't render at all.
minecraft 1.19.2, forge 4…
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### Your suggestion
When loading a Wii U Game Under Cemu it normally shows: "Compiling Cached Shaders" and "Loading Vulkan Pipelines"
And Info on the Bottom Left
A simple option to disable it would…
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**Describe the bug**
In the Solaris viewport, the camera projection shader always uses the render camera. An exported USD file has the wrong camera name for the projection shader ("/stage/projection_…
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When custom data added to constant function output that is expected to be accessible in evaluation (domain) shader, the wrong location is generated.
Decompiled GLSL generated by SPIRV-Cross:
```
…
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![image](https://github.com/X0nk/Bliss-Shader/assets/171506507/6bf71019-aeb8-478b-ae69-c05395056305)
With other shaders, everything is fine, but with this one the artifacts