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**Describe the bug**
- [x] can't call v2f function outside vertex|frag in ShaderLab
```ts
VertexShader = vert;
FragmentShader = frag;
v2f vert_internal(a2v v, float FUR_OFFSET…
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Is it possible to import your own shaders in Neos?
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Type: Bug
## Issue Description ##
I see in the C# extension log the following errors:
```
[Error - 2:19:09 PM] [LanguageServerHost] System.InvalidOperationException: Unsupported extension '.i' and L…
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### Bug Description:
The weight property in WidgetOptions is expected to setting a default height for each ViewContainerPart sub-view, but it doesn't works.
For example, the debugger view is supp…
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### Check for existing issues
- [X] Completed
### Describe the feature
- [ ] Batch (bat)
- [ ] BibTeX (bibtex)
- [ ] Binary (code-text-binary)
- [x] C (c)
- [x] C# (csharp)
- [x] C++ (cp…
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I want move the editor code to the `include "editorProp.glsl"`
![image](https://github.com/galacean/engine/assets/17639043/7b176a5d-d856-48fe-99a3-c96d14b43125)
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Isidor here, I am just using my personal account for some testing 👋
Turning on settings sync fails for me constantly.
Settings sync logs showing errors on the server side.
fyi @isidorn @tyriar…
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**Describe the project you are working on:**
Top-down 2D game that needs a custom rendering pipeline to permit the wanted visual effects.
**Describe the problem or limitation you are having in…
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Unfortunately it happens only in our Gitpod env, so following steps:
- start this workspace https://gitpod.io#https://github.com/akosyakov/Resourceium
- there will be `Test` terminal running https:…
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The content of package.json in browser-app is :
![image](https://user-images.githubusercontent.com/45864434/173720028-f2603428-3f62-4e81-9c07-a61f02a3f755.png)
![image](https://user-images.githubuse…