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In order to get a better representation of rivers and watersheds in the coastal ocean model, I'm trying to generate a mesh for extracted river polygons:
![meshing domain](https://user-images.githubus…
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Hello!
I am trying to figure out how to process my own point clouds and meshes but can't seem to find documentation for all the helper functions in the Pycarus library that are used to pre-process …
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We currently offer these two functions:
```c++
// N.B. In discussions below, we decided to _not_ change MakeIrisObstacles as part of this ticket.
~ConvexSets MakeIrisObstacles(~
~ const Query…
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reveals all emails that are signed up for digest see https://github.com/Bioconductor/support.bioconductor.org/issues/86 but also seems to be formatted strangely?
Here is a list of posts include…
lshep updated
7 months ago
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Obviously along with #191 it would be desirable to get better scaling then what bilinear filtering of coverage can provide. Although imprecise, SDFs can often provide better results. Of course, genera…
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https://fwd.gymni.ch/vKIfPx
It seems like some versions of clang are getting the right answers, but others aren't
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Here we collect a series of algorithms that have been repurposed for generative art
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So far just SDL and NanoVG renderers exist. I would like to also have an OpenGL renderer (granted NanoVG somewhat covers that already). After this is added, eventually I'll be able to add Signed Dista…
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### Describe your issue.
on my system, it takes about 30 ms to process an 800x800 matrix, which seems very slow. indeed when I compare it with implementations found in diplib and opencv, they are abo…
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### Feature description
When importing vector tiles that have custom fonts, the fonts are not imported from the glyphs
### Additional context
When importing vector tiles a warning is given if a…