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GLTF_Model_Viewer didn't get the right result?
the origin gltf is
after import into gltf viewer?
and I add some code here?
is this code wrong or somthing else?
m…
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**Is your feature request related to a problem? Please describe.**
It would be nice to have a standardized way of rendering an image via a command line tool. This would allow one to automate r…
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Hello there,
I noticed a strong performance slowdown for CSG operations when sides of the objects lie within each other.
The following example demonstrates the issue.
Setting `varyHeight` to true…
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**Is your feature request related to a problem? Please describe.**
We have a simulation using Three.js making use of both skinned meshes and morph targets. We want to be able to export a static mes…
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### Description
[SkeletonUtils Docs](https://threejs.org/docs/?q=skeleton#examples/en/utils/SkeletonUtils) indicate that `.retarget()` and `.retargetClip()` expect two `SkeletonHelper` as the sourc…
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@jasondavies thanks for the awesome module, its performance is mind-blowing! Still scratching my head over the following issue though:
In most algorithms, you don't just sort a set of numbers without…
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##### **Overview of the issue**
I got an Angular component with 11 inputs, 3 of those are declared as `model` signals, the other ones are `input` signals. But only 2 of those inputs are put to the …
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### Problem description
[Bug]: Packages Conflicts (lpsolve blender)
https://github.com/termux/termux-packages/issues/22075
### What steps will reproduce the bug?
Install
### What is the expect…
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[Here](https://github.com/flexible-collision-library/fcl/commit/13a1f78e32ccdf26d1da3a3205480e860b456413) is a simple test to show the incorrect contact point computation in mesh-mesh collision I ment…