-
```
What steps will reproduce the problem?
1. lo_ZSword.obj is quade mesh , hi_ZSword_t.OBJ is triangle mesh ( from
Decimation Master (http://www.pixologic.com/zbrush/features/decimation/)
2. --lomes…
-
Am I exporting the mesh wrongly? Or using the viewer wrongly?
Somehow my mesh is appearing to be showing only half of the full mesh.
I wish I can solve this myself though have been stuck on this…
-
### Description
Unable to parent NetworkObject to a NetworkObject only on client.
### Reproduce Steps
1. Host spawns NetworkObject (DestroyedWithScene = true) and parent it via script.
###…
-
-
`ColliderBuilder::trimesh` doesn't return an error, and does not document potential panics.
```
panicked at .cargo/registry/src/index.crates.io-6f17d22bba15001f/parry3d-0.17.0/src/shape/trimesh.rs…
-
Can we remove small triangles generated.
-
**Is your feature request related to a problem? Please describe:**
With only convex shapes available for physics tests, games made in Defold are limited in their ability to utilize physics collisions…
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When trying to convert quadrilateral faces `F` and their vertices `V` to a mesh using:
```julia
M=GeometryBasics.Mesh(V,F)
```
One correctly obtains a quadrilateral mesh description:
```julia
…
-
- [x] are you running newest version (version from docs) ?
- [x] can you reproduce the bug with a fresh environment ? (`]activate --temp; add Makie`)
- [x] What platform + GPU are you on?
Various…
-
**Description**
- Version: 0.15.2
- Platform: Linux (VS Code Devcontainer inside of Linux)
We've previously used the client to analyze some TriangleMesh data from our robot via this API. The sc…