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This form is for reporting Unity Plugin issues only. To report an issue with the Play Games Service (non-SDK related), check [Google Play Games Services Support](https://developers.google.com/games/se…
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@finscn
it will be wonderfull if you add appodeal ad network as they have the highest ecpm (arround 10 dollars) and they serve all major ad networks from a single SDK (unity, admob, chartboost, etc).…
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### Description
Xcode is unable to build our game. We did not made any changes to Firebase or any other SDK since October 9th. The builds stopped working overnight with following error:
```
build…
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Hi @fbricker, I'm trying to run your lib for days now... So I tried to compile @mgalpy strip down example (https://github.com/SempaiGames/extension-googleplaygames/issues/26#issuecomment-260626906), w…
Txori updated
5 years ago
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fyber also has a long list - of networks they use. Would be nice to scrape that to track when it changes.
https://developer.fyber.com/hc/en-us/articles/360011979758-iOS-14-Publisher-Guide
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For now, #2 just imported the adapters from https://github.com/baltpeter/thesis-mobile-consent-dialogs without documentation or testing. We need to provide that. Some of the non-obvious mappings have …
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### MAX Plugin Version
7.0.0
### Unity Version
2022.3.49f1
### Device/Platform Info
Mac Silicon
### Current Behavior
After update to 7.0.0 and ios 13.0.0, build return error in UnityFramework l…
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First, thanks so much for working on this - UnityAds seems like a really solid ad route to take.
I saw that this issue was closed, but not resolved. Still, maybe you might be able to help out...
…
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能否给出一个Unity工程的参数例子啊?主要是对于代码类名目录修改有困惑,能只包含Classes/Native目录下的代码么?
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I have Unity project, where I implemented GoogleAds and some mediation plugins together (Applovin, IronSource, Pangle, UnityAds). After Unity my build fail in Xcode with 6 duplicate symbols on ios, ev…