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If you are a voice actor or want to gain experience, we would love to hear your meditation recordings! 🧘♀️ If approved your meditation recording will be part of our collection of meditations for eve…
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# Blender’s EEVEE is Better than I Thought - DaringCuteSeal
‘It’ll be Alright’ is yet the craziest animation I’ve ever made! Insane render time forced me to use EEVEE and I found out it’s actually be…
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**see my fork
https://github.com/neonsecret/Real-Time-Voice-Cloning-Multilang
it is adjusted to train the bilingual ru+en model and is easily adjustable for adding new languages
_Originally poste…
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Now and then I see this error during load testing. The version is current dev-branch of punchblock.
If helpful, I can easily add a debug log & sip-pcaps. Logically, I'm not so sure, why this happens -…
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As said in the title, most languages lack a lot of voices lines, from MvM to Halloween and all the way to competitive and Arena they where never added.
The most possible explaination is that they whe…
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When I running below code
```
from prometheus_eval.vllm import VLLM
from prometheus_eval import PrometheusEval
from prometheus_eval.prompts import RELATIVE_PROMPT
model = VLLM(model="prometheus…
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`hashNameIntoInt('かの仔')` returns `12285`.
`hashNameIntoInt('こっこ')` returns `12285` as well.
Thus the two Voice Actors are incorrectly identified as the same person.
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I have 5.1 Surround .flac files that play very well on your extension, but when I load 7.1 (8-channels) .flac files the sound is not played correctly; for example a movie audio track, where the voices…
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## Plays
Possible questions for stylometry:
1) Role of Actor-Managers in altering plays:
This needs just performed versions
Maybe: List of Macready-only variants (based on difference from variant…