-
Occurs with Explosionade:
```
NOTE: if game should unexpectedly fail to start, make sure datasize limit is high enough. AT LEAST 2G are recommended for most games. See ksh(1) for ulimit command docu…
-
Whenever I want to toggle imgui from the console nez crashes with
```
Unhandled Exception:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. -…
-
Very likely a variation of #952, but this particular crash happened in Terrain.
Occurred using same repro of #952.
```
Microsoft.Xna.Framework.dll!Microsoft.Xna.Framework.Helpers.CheckDispose…
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Trying to run the linux-version of Hacknet I always get this error on multiple devices, the steam-version works though:
```sh
❯ ./Hacknet.bin.x86_64
Settings file not found, setting defaults.
IGLD…
-
### Disclaimers
- [X] I have searched the issue tracker to check if the issue has already been reported.
- [ ] My issue happened while using mods.
### What happened?
When i start game via Pr…
-
I'm running the game through `mono DuckGame.exe` and it works until I try a mission selection. Log:
```
Date: 10/19/2018
Version: 1.0.6451.27778
Platform: Windows 2000
Online: FALSE
Editor: Fals…
-
```
Trying to start a game which uses Xna fails already at the loading stage:
---
** ([...]:21621): WARNING **: The following assembly referenced from [...]
could not be loaded:
Assembly: Mic…
-
```
Trying to start a game which uses Xna fails already at the loading stage:
---
** ([...]:21621): WARNING **: The following assembly referenced from [...]
could not be loaded:
Assembly: Mic…
-
**Describe the bug**
The latest release `release-331` crashes with the following error:
```
[...]
INFO|PluginManager|Registered 0 plugin instances
INFO|PluginManager|Enabled 0 plugins!
INFO|…
-
Found a bug (as I think)
```
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Microsoft.Xna.Framework.Graphics.ShaderResourceCollection.SetResourceForBindingSlot(…