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### Godot version
Godot 4.0 beta 10
### System information
Windows 10
### Issue description
I have created a class which may hold other of my classes. Calling `inst_to_dict` on such an instance d…
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### Describe the project you are working on
I'm making a 2D game with terrain made with a TileMap and I want to be able to make the light penetrate each tile a little bit, similar to Terraria's light…
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### Godot version
4.0.1.stable.mono.official
### System information
Fedora Linux 37
### Issue description
I tried to port the [multiplayer_bomber](https://github.com/godotengine/godot-d…
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TLDR; Some network debugging would be beneficial to the engine.
I'm going to start off by saying thank you to all the devs that make Godot what it is. It has so many great features and is the best…
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**Godot version:**
3.03 RC2 64-bit, Mono version with build tool set to MSBuild (System). Also tested briefly with Pong template on 3.02 64-bit Mono and 3.02 64-bit non-Mono
**OS/device including …
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### Godot version
v4.0.3.stable.mono.official [5222a99f5]
### System information
Windows 11 - net7.0
### Issue description
This might not even be possible, but I figured I would ask!
…
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### Godot version
4.2.dev f2acfb1ffc94d0e381064070108e7a773d86177d
### System information
Ubuntu 22.04 CI
### Issue description
https://github.com/qarmin/GodotBuilds/actions/runs/579081…
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### Godot version
v4.0.stable.official [92bee43ad]
### System information
Debian 11
### Issue description
I have a client-server project
My test case is
- server start
- client star…
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I am looking for help trying to define the godot wasm interface for MissingNode, and MissingResource.
Godot wasm needs to handle downstream nodes like Node3D, Control and Node2D.
My goal is to c…
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Built physics based game on top of godot 4 and finally realized client have about .5 second delay.
Finally found this client sends every packet to `nakama_socket` this is probably the reason, because…