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Hi, I've been trying to play my world in minecraft and it keeps sending me this crashes all the time could you help me?
---- Minecraft Crash Report ----
// I let you down. Sorry :(
Time: 2024-0…
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### Describe the project you are working on
The GDScript implementation.
### Describe the problem or limitation you are having in your project
The main to reuse code in GDScript is via inheri…
vnen updated
2 months ago
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**Describe the bug**
`Pa_OpenStream()` return `paInvalidChannelCount` when open stream at mono mode on a loopback device, but `Pa_IsFormatSupported()` report `paFormatIsSupported`
**To Reproduce**
…
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### What happened?
With shaders enabled chunks in that where apart of the lod didn't render.
### Screenshots
https://imgur.com/a/474cglw
### Relevant log output
```shell
NO relevant logs.
```
#…
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### Verification
- [X] This issue's title and/or description do not reference a single formula e.g. `brew install wget`. If they do, open an issue at https://github.com/Homebrew/homebrew-core/issues/…
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Godot just implemented a better screen space AO technique, would be awesome having it also in three.js, if the performance is acceptable.
https://github.com/godotengine/godot/pull/44182
BTW than…
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Just trying to get the Tabulator example posted on the main webpage to work. Editing the cells throws a KeyError exception.
https://panel.holoviz.org/reference/widgets/Tabulator.html
#### ALL sof…
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### Tested versions
- Reproducible in: 4.4.dev https://github.com/godotengine/godot/commit/37ae2a290030b3f0df9f609723d9ad2bdb861a4a
- Not reproducible in: 4.3.stable
### System information
G…
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After placing something into the basic dank null, it could no longer be opened. Initially the server crashed with the following crash report
crash report
```
---- Minecraft Crash Report ---…
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**Submitted by John Azariah on 11/23/2015 12:00:00 AM**
**16 votes on UserVoice prior to migration**
Since we allow the . operator to reference fields and properties of objects in F#, we're faced…