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We are using the UWP Windows.Media.Capture APIs to access the RealSense D415. We need to map the depth data onto the color for rendering a point cloud.
We are doing a manual registration / mapping …
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I know that the minimum supported system is Windows 10 (1803+) but I couldn't find an answer of what server version (for a terminal session) is the minimum supported version?
Does it have to be Win…
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While I do get hand positions and controllers all the buttons are false or 0. I am using Unity 2020.1 16b and beta 7. I am testing with an htc vive with wand controllers, and STEAMVR 1.13.10.
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There are 2 ways to replicate the problem.
It is new to the latest version stable version of WebView2.
-Click in an web page input box and type super fast.
or
-Select text in a page and Ctrl…
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I developed and tested an AR environment based on image markers using WebXR's Image Tracking API about a month ago.
I checked all developed files work in the https environment, and the target gltf …
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After upgrading to latest version, I met the issue when launched on Mac. My OS is Big Sur. I'm new to Unreal Engine, and I have been searching a solution for a while.
I followed the guide on https://…
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# Discussion: Opportunities to add value to WinRT
Why am I writing here? Because it's the only place I think (and hope!) someone will actually listen...
I've been developing Windows apps for as…
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# Describe the problem
"As a user, I expect my application to run smoothly and performant at runtime."
- As a developer of a HoloLens Application, if my application uses multiple "drawables" (aka,…
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Hello,
When writing holographic remote applications using Unreal Engine. We can now use the voice input function of the Hololens 2. We can also stream sound from the PC to the device. But we can't ge…
uezcr updated
2 years ago
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Regarding the support of `.NET Standard 2.1` in UWP projects, it is written that it will be supported in the upcoming version.
This means that there will be the same problem as with the `.NET Stand…