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I recently found something really weird.
We're running box86 in combination with gl4es on various linux handhelds in this example RK3326, SDL2 via KMS/DRM no X11.
We never had luck running Super M…
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### Tested versions
4.dev [6699ae7]
### System information
Godot v4.3 - Windows 10 D3D12 (Forward+)
### Issue description
There are multiple bugs when using Steam Input with Godot under Windows …
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## Describe the bug
The linker reports duplicate definitions in SDL, and the project fails to link.
## To Reproduce
This might not be reproducible on a different OS and setup, but here were my st…
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Lite is a great editor and one of the rare programs that load super fast - would you consider statically linking SDL2 for the Windows build (and the CRT too, if that's not the case)? A single self-con…
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Hi there !
I'm using you patched SDL on my Pi & i have (so far ;) ) only found a glitch on 1 app : https://github.com/Aloshi/EmulationStation
The simplified codeflow looks like :
SDL_init
*initial…
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```
Replace allegro interface / create new interface using SDL.
```
Original issue reported on code.google.com by `tig...@gmail.com` on 5 Feb 2010 at 11:52
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In Trados 2019, installer works but plugin cannot be added to the system. gives the following api error.
![asdasdasd](https://user-images.githubusercontent.com/10200159/43614130-cdb50406-96ba-11e8-…
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Hello @teschnei, I'm having a hard time getting this project to build with xmake.
Seems like:
- All deps found
- SDL found
- SDL builds
- Fails to link SDL
Any insight?
```
FinalizeBuildS…
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I am using the sdl backend as all of the other ones make hyprland crash. When i run using sdl I get really messed up colors. It happens in vkcube as well as in games so its not a wine issue.
This i…
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### REG Linux build version
24.05-dev-68d54f1ed2 2024/05/30 00:12
### Your architecture
Raspberry Pi model B (2012) 256MB ram
### Your Graphic Processor Unit(s) (GPU)
integrated
### Issue descri…