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If you just starting working on a list, you can post it here to indicate that you are working on it (prevents duplicates) and to gather feedback.
**One comment per list draft. Open an issue on the …
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I'm not sure is related to the specular effects, but the issue is very obvious in games that uses some sort of ambient occlusion effect or specular effects like the thunder power up in Mario Kart DS. …
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### NVIDIA Open GPU Kernel Modules Version
555.52.04
### Please confirm this issue does not happen with the proprietary driver (of the same version). This issue tracker is only for bugs specific to …
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Hello,
I followed step-by-step your guidance, modifying config.py and run.sh.
When I run `./scripts/run.sh`, I got following multiprocessing error on llama_tokenizer_decode().
Could you help me …
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In some shaders, a flow map can be used to animate a texture. These are commonly used for liquids and, more importantly, gas giants.
From my understanding, the velocity field dictates the direction…
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- `nvim --version`:
```
NVIM v0.7.0-dev+921-g1907a94814
Build type: RelWithDebInfo
LuaJIT 2.0.5
Compilation: /usr/bin/cc -march=x86-64 -mtune=generic -O2 -pipe -fno-plt -DNVIM_TS_HAS_SET_MA…
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Hello, love the emulator overall, the CGFX are a very cool idea. Sorry to bother, but I did run into an issue with the CGFX; I was working with Donkey Kong Land (I tried with both 1 and 3) and when re…
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Datasette views currently work by creating a set of data that should be returned as JSON, then defining an additional, optional `template_data()` function which is called if the view is being rendered…
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### Describe the project you are working on
an Editor plugin to clean the UI and to save me time while working
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things like packing all the select modes in one options button so the toolbar be…
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Hi,
Do you have any plans for migration from now deprecated untyped macros? I am not still sure if this is going to work, but maybe one could provide `implicit` views from `Monad[A]`/`Functor[A]` to …