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the variable `i` is defined as `uint16_t` and compared in a for loop for the break condition `i>=0` which is always true. `i` just wraps around and maybe can cause a segmentation fault
https://gith…
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#### Affected Version
`yay v9.2.0.r7.gb32a8ad - libalpm v11.0.3` (latest as of 2019-05-26)
and yay 9.2.0 stable too.
#### Issue
Yay lists tons (all? I don't know) of `[community]` Arch pac…
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This one's for me... I'm running into issues with Windows games being very particular about their ReadFile callbacks, and the FAudioIOStream stuff that exists now doesn't handle it very well.
I nee…
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Can you reproduce? Is it a problem in upstream wine esync?
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Edit: Silly mistake, I didn't have 32-bit ffmpeg installed. Please close.
Fails to compile source in 32-bit on 64-bit system.
```
$ git clone https://github.com/FNA-XNA/FAudio
$ cd FAudio/
$ …
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I don't know how to debug this, but I thought I'd make an issue report. Not used to github, so please excuse me for the lack of information.
Using latest steam/steamplay on Arch (Fully updated).
U…
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Hellblade crashes at the beginning with Faudio.
**Crash log:**
`0031:fixme:ntdll:EtwEventRegister ({5eec90ab-c022-44b2-a5dd-fd716a222a15}, 0x14000107c, 0x140016030, 0x140016050) stub.
0031:fixme:…
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The sound is so buggy when I play The Witcher 3 with Esync turned on, but when it is off everything is working fine. I think it is worth mentioning because it could help you bisecting the issue.
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### System information
- GPU: AMD HD 8750M
- Driver: 18.2 (Oibaf PPA)
- Wine version: 3.12 staging
- DXVK version: 0.62
I use KDE Neon (Ubuntu 16.04)
When I open some games like Battlefield 1,…
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## Terminal Stuff
* [x] `$ brew upgrade bat fzf git heroku hokusai hub macvim the_silver_searcher tmux yarn`
* [x] `$ replug`
* [x] `$ asdf update && asdf plugin-update --all && asdf reshim`
* […