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If you blow up a HUGE amount of TNT (like, a 100×100×100 cube), the game quickly slows down to a crawl after the first explosion.
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It's been a few weeks, but at some point after an update to 3D Armor from ContentDB, armor stopped protecting the player from torch damage.
```
name = 3d_armor
title = 3D Armor
description = Vis…
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The sound_play command is a handy thing but if the sound you try to play isn't there then it should return nil instead of a positive handler e.g.
```
local handle = minetest.sound_play("sound_not_he…
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I suggest that all games be contained in one main game selection app. This could be accomplished by making games have a "game" group, and all things with that group are placed in the game selector. …
v-rob updated
6 years ago
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### Problem
I cannot know the client version of players connecting to my minigames server.
Being a minigames server, some minigames might require a newer version than others. E.g. a minigame f…
Zughy updated
9 months ago
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##### Minetest version
```
stable 5.5.1 and 5.6.0-dev (compiled 2022-05-24)
```
##### OS / Hardware
Device: Nokia 5.4
Operating system: Android 11
CPU: Snapdragon 662
GPU model: Adreno 610
…
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Discussion between SX, Gorlock, Shadow, ThinkSome:
Caveat:
Keep new nodes / machines to bare minimum while writing this new mod.
Generic definitions for real world LV, MV and HV.
LV approx.…
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**Drawers in mineclone 2 server causes conflict with mineclone chests then crash**
Minetest version: 5.6.1
Mineclone version: commit 02ee8b757d09c3c1fc053ef6361c5bba3a6e1efd (latest)
drawers vers…
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The title says it all. What are the issues with doing this? Would security be an issue?
I would see allowing server-side mods to inject temporary client-side mods as being very useful, e.g. allowin…
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## Problem
While it less likely for me to forget which "game" I'm playing, I do create quite a few "worlds" to test out different combinations of mods, mapgen settings, and/or other config options,…