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# Feature Request
Integrate patch found here: https://github.com/hdmap/wine-hackery/tree/master/f4se They were originally done for Fallout 4/F4SE but also works for SKSE64.
## I confirm:
- [X] …
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Hello,
when I try to build the package it gives me the following error:
https://pastebin.com/V6tTRvkN
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using latest master aco 9928a22
Game loads up fine already seeing better fps but as soon as I move to a larger area in the game it freezes and the gpu hangs.
Tested with llvm and the game ran f…
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Hi,
first of all thank you very much for bringing in a replacement for xact.
I wanted to give it a try with Bulletstomr Full Clip Edition, as this game is having bad sound issue with the current w…
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Hi,
When trying Owlboy with newest FNA 18.10 and locally compiled FAudio, the game gets this assertion failure when the main menu is about to be displayed:
```
Assertion failure at FAudio_mempt…
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I don't know if it got upstreamed, or what, but trying to apply Guy1524's MF patch during building fails, with "previously applied (or reversed) patch detected!" or whatever.
This is a clean `git …
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The game almost crashes instantly if trying to use the menu (pressing anything but play/continue). I got sound once, but it was clippy and did not work correctly. When speech was activated (as in a ch…
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Currently the audio implementation is almost entirely written in C#, with system-level audio being pushed to OpenAL via the IALDevice API.
In addition to being slower than native code for the usual…
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The likelihood of us ever getting a permissively-licensed WMA/xWMA decoder is close to zero, but that should only affect commercial FNA projects that have access to the source data (and thus can choos…
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Some games is freezed after press any key on keyboard. When I pressed keys on mouse, game not freezed.
If I kill freezed game, I lose mouse point - cursor not showed, and programs do not respond to m…