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From #9
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楼主,您应该了解过ThreeDPoseTracker,里面的卡尔曼滤波对人物骨骼进行平滑应该可以借鉴。
现在有很多三维姿态估计的开源代码优于mediapipe了,可以尝试更换
同在北京读研究生,希望以后有机会多多交流!
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我尝试使用IK来驱动,但是mediapipe有个问题,他是大腿位是用臀部为原点的,并且原生并没有提供腰部的点位,导致模型腰部和腿部不贴合。
看了你的代码,貌似只有火柴人,希望能分享如何在Unity驱动模型的相关技术。
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### OS Platform and Distribution
Windows 11
### Compiler version
Visual Studio 2019 / 2022
### Programming Language and version
C++
### Installed using virtualenv? pip? Conda?(if pyt…
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Nice Work! Thank you for opensourcing! 🙂
I have noticed that the face movements is quite strange in the mesh sequence output by audio2mesh model. For your information, you can see this video to see t…
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This issue aims at providing a convention (for coding, file structure...) for everyone to follow. The follow rules are just a suggestion, we should further discuss about them.
# Coding Style
## …
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Hi,
I'm encountering an issue when trying to import mediapipe.framework and mediapipe.task. It seems like some files might be missing from the mediapipe folder, causing the imports to fail.
I've…
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Hi folks,
I am completely new to Biomechanics and have been looking at it only from the perspective of pose estimation. Is it possible to use the data of a pose estimation model (e.g. MediaPipe) dire…
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我刚刚读到了您在 AAAI 2021 上发表的精彩论文,题为“Learning Modality-Specific Representations with Self-Supervised Multi-Task Learning for Multimodal Sentiment Analysis”。我想请问一下您,在论文中您并未阐述视频音频特征提取具体使用的是什么,您方便告知一下吗?视频模块使用的…
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### OS Platform and Distribution
Ubuntu 18.04.6 LTS (Handtracking Android AAR build), Windows (Wrapper AAR, Unity)
### Compiler version
gcc 11.1.0
### Programming Language and version
Mediapipe …