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It has visual bug with Autocannon Breech when I use BSL Shader and has Autocannon Breech in loaded render distance
Forge 43.2.11
Rubidium 0.6.2
Oculus 1.2.8a
Oculus Flywheel 0.1.8 BETA
Create 0…
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### I have confirmed that ...
- [x] tacz is up to date
- [X] unable to reproduce without tacz
### Minecraft and modloader version
1.20.1-forge-47.3.0
### tac version
1.0.3
### Relat…
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Overlay GUI should display location, date, time, weather. For some reason, this GUI Canvas is moving or vanishing when gameplay starts. Should work properly for both PC/Mac FPS character controller …
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I have a strange anomaly: Tilting the controller moves inaccurately with high amplitude during up and down movement. It’s almost like an input delay, but no, it seems more of a miscalculation. Beat Sa…
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System:
- Windows 10 Build 19042.285
- Visual Studio 2019 Community
- Oculus Quest 2
Steps:
- Compile samples
- Run hellovr_opengl
Expected:
- Cubes are rendered in the VR headset.
Actu…
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**NOTE**: The code here was translated from Python.
**EDIT**: Sorry for the bad C++ translation.
I was attempting to test out the new input system in SteamVR and it doesn't seem to work with the Qu…
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Hi,
I have a Vive and a DK2 to develop an app with openVR. Everything is working fine with the vive but the DK2 seems to not be supported anymore. It is detected by openVR and the position of the H…
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Thank you so much for providing the Fallout 4 VR fixes for Oculus Touch! I am now able to play the game comfortably and have logged 12 very enjoyable hours so far and look forward to many more.
My …
ghost updated
6 years ago
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I have an oculus quest 2, and can't seem to open the menu with the controllers. Can you clarify if this is possible, and how?
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### Description
I'm trying to access the controllers of the Oculus Quest through this code:
```js
import React from "react";
import {
AppRegistry,
StyleSheet,
Text,
View,
VrButt…