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## Principles
- For core properties (name, value, description…), a design token file must be both human-editable and human-readable
- The format is simple, extensible, and as unopinionated as poss…
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**Describe the bug**
Android Platform: NullReferenceException on NetworkWritter.WriteBlittable[T]
**To Reproduce**
Steps to reproduce the behavior:
1. Open the scene Mirror -> Examples -> Basic…
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When eac3to try to Demux a 4k file, in the window (upper right) select "none" when must select H265 by defect. If you don't change none to H265, the StaxRip crash.
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A user reports that the app brings up a black screen and becomes unresponsive (shows “Application Not Responding (ANR)” error dialog) when loading large posts. The post does eventually load in the edi…
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### [REQUIRED] Please fill in the following fields:
* Unity editor version: 2019.4.12f1
* Firebase Unity SDK version: 7.0.0
* Source you installed the SDK: UPM
* Problematic Firebase…
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### Describe the project you are working on
A Tomb raider game . .
### Describe the problem or limitation you are having in your project
I want to build a much nicer nerd - cave, for my computer …
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Hi, I just thought I'd ask if anybody else thinks it would be a potentially useful feature to have aseprite .ase format support for tilesets. There's a haxelib for it which I've used in my game projec…
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Hi Oliver,
I really need a large 70pt font. Preferably a digital style, numbers only and : - .
The old way was to just 2X scale an existing font, but 2X scale is no longer available.
I als…
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It would be nice to have the ability to save the screen RAM contents in a native C64 image format, like [any of those supported by RECOIL](http://recoil.sourceforge.net/formats.html#Commodore-64).
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It would be ever so handy to have these options for the various elements that have this capability. As it is now, it appears to be only the portrait orientation. Would save having to do custom CSS med…