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MirrorNetworking
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Mirror
#1 Open Source Unity Networking Library
https://mirror-networking.com
MIT License
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isServer and isClient always false on Instantiated objects
#3950
Quetra1
closed
1 day ago
1
fix(InterestManagementBase): Improve SetHostVisibility
#3949
MrGadget1024
opened
2 days ago
3
fix(NetworkTransformHybrid) Default SyncDir to ClientToServer
#3948
MrGadget1024
closed
7 hours ago
0
Update tooltip for NetworkTransformUnreliable.cs
#3947
JesusLuvsYooh
closed
4 days ago
0
fix(PredictionUtils): move freeze rotation before constraints
#3946
adriano-t
closed
4 days ago
0
Add to References: Game Liars Bar
#3945
naxIO
opened
1 week ago
0
Introducing Mirror Networking Guru on Gurubase.io
#3944
kursataktas
closed
1 week ago
1
feat: NetworkTickManager - Calculating tick predictions and controlling physics ticks to synchronize the server with the client.
#3943
NiftyliuS
opened
1 week ago
1
Updated Server/Client attribute help text.
#3942
JesusLuvsYooh
closed
2 weeks ago
0
fix: NetworkIdentity component bitmask shifting overflows
#3941
imerr
closed
2 weeks ago
0
feat: Vector3Half
#3940
miwarnec
closed
2 weeks ago
0
feat(Profiling): marker for shallow profiling within NetworkLoop
#3939
miwarnec
opened
3 weeks ago
0
Create Tommy 24
#3938
Ehhc2564
closed
3 weeks ago
3
feat: NetworkTransformHybrid - Hybrid Sync Part 1
#3937
miwarnec
closed
2 weeks ago
0
Syncvar referencing a Pooled Network Behaviour cannot be set to null
#3936
joshcamas
closed
3 weeks ago
1
fix: #2802 NetworkManager uses OnDestroy for shutdown instead of OnApplicationQuit
#3935
miwarnec
closed
3 weeks ago
0
fix: Robot Kyle textures converted to jpg, material not using normal map fix.
#3934
JesusLuvsYooh
closed
4 weeks ago
0
feat: ThreadedEncryptionKcpTransport
#3933
imerr
closed
7 hours ago
0
feat: Half Floats
#3932
miwarnec
closed
1 month ago
0
NT Jitter with RB Player
#3931
MrGadget1024
opened
1 month ago
2
Possible Memory Leak
#3930
MrGadget1024
opened
1 month ago
0
fix(NetworkDiscoveryHUD): More robust OnValidate / Reset
#3929
MrGadget1024
opened
1 month ago
0
Telepathy Transport, 7000 port issue
#3928
ibrahimAlbyrk
opened
1 month ago
4
PredictedRigidbody RecordState can early out even when not intended
#3926
Tshadow05
opened
1 month ago
1
Perf: Rpc overhead
#3925
miwarnec
opened
1 month ago
0
fix: #3262 allow running a mirror project from edit prefab mode again
#3924
miwarnec
closed
3 weeks ago
1
NetworkServer.dontListen improvements and fixes
#3923
miwarnec
closed
1 month ago
6
feat(netgraph): universal NetworkGraph with bandwidth + ping in one
#3922
miwarnec
closed
1 month ago
0
fix: Updated NetworkTransform presets.
#3921
JesusLuvsYooh
closed
1 month ago
1
Move BouncyCastle to Encryption Transport Plugins folder
#3920
MrGadget1024
closed
1 month ago
0
Tiny Spelling Nit in Transport.cs
#3919
KyleAvalani
closed
1 month ago
0
webgl swp disconnected when no operating for a period of time
#3918
Xiobio
closed
1 month ago
1
feature(EncryptionTransport): log hardware acceleration status
#3917
miwarnec
closed
1 month ago
0
SyncList: keep old OnChange parameters to not break projects
#3916
miwarnec
closed
1 month ago
2
feat(NetworkManager): Clear Spawnable Prefabs button (#3619)
#3915
miwarnec
closed
1 month ago
0
LICENSE updated
#3914
miwarnec
closed
1 month ago
0
fix: #3787
#3913
miwarnec
closed
1 month ago
0
NetworkManager Callbacks
#3912
hyperbting
closed
1 month ago
1
Added connection events
#3911
armin-a94
closed
1 month ago
2
Intermittent Visibility Issue: Player Object Created by Server Sometimes Not Visible in Game View and Scene View
#3910
Xiaooolong
closed
1 month ago
2
feat(NetworkTranformBase): Provide velocity and angular velocity
#3909
MrGadget1024
opened
1 month ago
0
feature: SyncMethod [Reliable/Unreliable]: Quake Hybrid
#3908
miwarnec
opened
1 month ago
0
feat(Compression): Vector4Long for Quaternion Delta compression (V1)
#3907
miwarnec
closed
1 month ago
1
can't handle the host being down because kcp transport swallows send errors
#3906
tycobbb
closed
1 month ago
1
New examples
#3905
Zig1375
closed
1 month ago
2
fix: Improve SimpleWeb.jslib to fit more platforms
#3904
michaelwuwar
closed
1 month ago
3
README.md UNET Dead Link
#3903
Metater
closed
1 month ago
2
fix(Batching): add timestamp safety check to ensure all messages in the batch have the same timestamp
#3902
miwarnec
closed
2 months ago
5
fix(ThreadedTransport): sleep detection
#3901
miwarnec
closed
2 months ago
0
breaking: Removed old obsoletes
#3900
MrGadget1024
closed
2 months ago
0
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