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Welcome to the MeghanC_UnityPrototype1 wiki!
Prototype 1 Questions
1: Does the feeling of being constantly watched and/or followed at a distance make the player feel uncomfortable?
2: Does th…
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If a script has the same name as a built in component, the following warning is displayed in the Unity console:
> Script 'Grid' has the same name as built-in Unity component.
> AddComponent and Ge…
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Notes:
- Make torches that can be turned on and off
- Requires attaching a gameobject + script to the tile
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`Error in GameAssets(Clone).Assets.OnPrefabInit
System.MissingMethodException: void Klei.AI.Attribute..ctor(string,bool,Klei.AI.Attribute/Display,bool,single,string,string,string)
at (wrapper dyn…
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When adding a decal to a prefab the Editor Tool does not recognize static meshes, if you deselect `All static meshes` and apply it to a mesh manually it will render correctly at first, but after re-op…
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**Is your feature request related to a problem? Please describe.**
I keep all of my class implementations in private modules (python files starting with `_`). I export a public API using the `__ini…
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**Description**: Door should be exactly 1mX1m wide (so it fits within one Tile object) and should be it’s own Prefab GameObject, attach a script to it called “Door” so we can access it using other scr…
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**Describe the bug**
Importing models from a C# MonoBehavior results in models that are with solid pink (no shading, like a silhouette) with each eye seeing the model at a different offset. Models ap…
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with this mod, all Sp can't be used, nothing happened after pressing those sp. buttons.
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![image](https://user-images.githubusercontent.com/13334553/53601523-16afd780-3b61-11e9-8668-7c923b857e0a.png)
# glTF
Unity [glTF 2.0](https://github.com/KhronosGroup/glTF) serialization using `Un…