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This URL is no longer valid:
https://github.com/visgl/luma.gl/blob/e0df967b7442c98263f5888bf711bc4e5f629191/test/apps/pbr/mesh.js#L432
A working link (in an older tagged revision) is: https://ra…
ghost updated
2 months ago
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Hi there:
I'm trying to compile a "not small" FBX file to the Sceneform format files SFA/SFB, of course with the aid of the Android Studio plugin (1.10.0).
The case is that it crashes every way,…
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The validator reports an error on this example file, but the viewer accepts it without any issue.
I feel like this is a slippery slope when it comes to the standard of glTF format.
If tools have t…
JCash updated
2 months ago
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The MeshTransmissionMaterial works exactly like the PhysicalMeshMaterial and all special feature didnt work i try in both threejs `v150` & `v158`, result is the same as you can see on these screenshot…
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glTFpack already supports custom vertices, including _feature0, and compresses them. However, it currently excludes the EXT_mesh_feature extension, which causes it to be (correctly) ignored by some vi…
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**Describe the bug**
I am trying to view a GLTF model with textures whose PNG already has transparency. For me the rendering is a little weird for reason that I will explain:
These are the GLTF be…
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## What just happened?
I tried to put a sculptie texture on a prim. I tried repeatedly. It took more than ten minutes for the texture to apply. I finally made a slide show about it. Copy and paste …
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Hi all I'm exporting GLB from unity with animation, in unity the model is animated, when i test it on https://gltf-viewer.donmccurdy.com/ , the animation is listed , but doesnt play and I have this i…
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**Describe the bug**
Rendering appears to be segfaulting for perhaps a few weeks or more. It occurs using system or packaged SDL, Wayland and X(Wayland), Vulkan and GL.
Other apps are behaving nor…
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### Description
We have a glb file that the viewer can't open and we don't get any error messages. maybe you can see what's wrong with the file?
Another model files goes well, as you can see in ou…