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# Steps to Reproduce
editing the uploaded animesh. set its diffuse texture (always works) then set normal map and it always crashes my viewer
# Actual Behavior
Anytime I try to apply a normal m…
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点击读取预设时会出现这个问题,直接点击生成控制器也会出现这个问题,日志在最后
![图片](https://github.com/LaoBro/Miku_Miku_Rig/assets/86925192/5fb54ab4-2094-4ccf-9a7f-7225599aa894)
![图片](https://github.com/LaoBro/Miku_Miku_Rig/assets/8692…
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**Describe the bug**
By default, when viewing VR videos on a flat screen, the fisheye effect is quite noticeable.
The center displays a clear and distinct image, while the outer areas appear distor…
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### Godot version
4.1.1
### System information
Windows 10 - Godot v4.1.1 - Vulkan(Forward+) - dedicated
### Issue description
If a model with an **armature** AND with **direct object-to-bone pare…
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Tool works great and I am absolutely in love with it but some gear and clothing textures flicker when ported into MMD but looks and works fine in blender. Textures also do not flicker in PMX Editor. U…
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**Describe the project you are working on:**
I trying make in-game character generator for godot from project MakeHuman. Like Skyrim or Fallout 3-4.
https://github.com/Lexpartizan/Go_MakeHuman_dot…
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## Bevy version
0.12
## \[Optional\] Relevant system information
```
2023-11-11T21:29:02.719346Z INFO bevy_winit::system: Creating new window "App" (0v0)
2023-11-11T21:29:03.010640Z INFO …
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does not create a autoload SM64Global.
Error loading extension: res://addons/libsm64-godot/extension/libsm64.gd.gdextension.
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I'm requesting a feature that allows you to import the avatar of a person, but without the idle pose so you can rig it correctly to be animated, It will help me a lot since I'm a GFX creator and it's …
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With this newfound push for progress, I'm excited that we'll be having individuals like @MajesticalDiscomfort helping out with both asset contribution QA and even direct rig contributions.
But in …