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### System Information
macOS Sequoia 15.0 (24A335) - Apple M1 Pro (arm64)
### LMMS Version(s)
1.2.2-mac10.14, 1.3.0-alpha.1.102+g89fc6c960-mac10.14 (alpha)
### Most Recent Working Version
_No res…
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### Godot version
v4.0.alpha.custom_build [a6abeb6b2]
### System information
Linux Arch, Radeon RX 590, Vulkan renderer
### Issue description
Particle trails show jagged shapes, see vid…
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## Description
We should probably reuse `IMAGE_EXTENSIONS` and `VIDEO_EXTENSIONS` from transcoding lib in extract review for supported extensions.
[cuID:[OP-4466](https://app.clickup.com/t/33a7ewy)…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Bug description
I encountered an issue where DeepLabCut restarts training from **iteration 100** instead of re…
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my initial thinking is something like:
1. Develop an underlying API framework for defining a mesh and shader for a provided geometry. Allow for templateAnimations to be registered similar to how they…
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### Pre-Checks
- [X] Check that there isn't [already an issue](https://github.com/elk-zone/elk/issues) that reports the same bug to avoid creating a duplicate.
- [X] Check that this is a concrete bug…
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### Preflight Checklist
* [x] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/master/CONTRIBUTING.md) for this project.
* [x] I agree to follow the [Code …
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I'm seeing very weird behavior with RPI apparently alpha-blending the EGL framebuffer with the dispmanx layers behind it (on Raspbian that's the Linux console with the shell).
Working shader, which r…
ghost updated
7 years ago
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Pingpong loop is not working anymore for me at ubuntu 23.10 with nvidia card and flatpak beta (same in stable)
it sticks to the end and is not playing backwards.
![grafik](https://github.com/brunohe…
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Hi, why different parameters for different cross domains?
python train_video_flow_audio_EPIC_SimMMDG.py
D2 D3 to D1 --trans_hidden_num 1024
D1 D2 to D3 --alpha_trans 1.0
The same for MOOSA
p…