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**Description:**
- The laser texture is invisible when viewed through the capsule
**Steps to Reproduce:**
- Build a laser setup
- Turn it on
- If you look through the capsule the texture that t…
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If a laser ends in a slam it will display as missed (shader uniform `hitState` will be 0) for a few frames during the slam. I'm not sure if this is the entire length of the slam or if it's only the pe…
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```
What steps will reproduce the problem?
1. Walk against the Mysterious Sword
2. It's knocked off, and can even be moved around with Y
What is the expected output? What do you see instead?
Should r…
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```
What steps will reproduce the problem?
1. We are using printHTML
2. Printed only "Hello World"
3.
What is the expected output? A single page that says "Hello World" What do you
see instead? We …
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```
What steps will reproduce the problem?
1. We are using printHTML
2. Printed only "Hello World"
3.
What is the expected output? A single page that says "Hello World" What do you
see instead? We …
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Hi @Spoonikle
is there possible you could create a (preferably mounted gun, like the 50cal) that fires a unique projectile into the event horizon?
I would like to create a way to destroy Stargate I…
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```
What steps will reproduce the problem?
1. We are using printHTML
2. Printed only "Hello World"
3.
What is the expected output? A single page that says "Hello World" What do you
see instead? We …
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Normal lasers can blow up fueltanks in one hit, yet, turret lasers, even when shot directly at fuel tanks, do nothing
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as the title says in my server the rocket lancher and the grande lancher on the pack shot laser bolts instead of explosive rounds