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WinQuake is coded to use both build-in and system reported resolutions. The build-in ones max out at 1024x768, while the rest (e.g. 1280x720) should be reported by system. Can't get the game to show a…
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Despite building with the following command line:
`./cross_compile_ffmpeg.sh -d --disable-nonfree=n --compiler-flavors=win64`
decklink is not enabled. What have I done wrong?
I have tried on a Wi…
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Hello,
First thanks for your amazing work.
I'm actually dealing with an issue while trying to convert SVG (transparent background) to PNG.
Simply code like that :
```
$im = new Imagick();…
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There is an odd Windows 8.1 specific bug with ddraw.dll based stuff, calling SetAppCompatData(12, 0) to enable real fullscreen makes any fullscreen DirectDraw application crap out when you have more t…
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Hi Narzoul, for unknown reasons I find myself with a strange slow playback even without the use of your ddraw.dll. I probably have a global problem with the operating system or with the graphics card,…
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After updating to version 7x I get black images with my svg to png/jpg code. This seems to only happend when I use google font import css. You can see the problem on link: https://img.testdom1.nl/erro…
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86box may hang completely - Windows consider it unresponsive and suggest to close application, I am using Win 10 Pro. How to get it - switch between fullscreen and backwards while booting (just after …
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I have the distinct feeling this is a game bug, but maybe you guys have seen this sort of thing before and can advise... so it's more of a question.
As the title says, the game does not seem to use…
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Sidebar is glitching whenever i move the mouse over options. I am also unable to rearrange items in my bank. I have tried disabling hardware acceleration, however this has not had any effect. I have u…
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The DDS filename extension is already being used by the [DirectDraw Surface format](https://en.wikipedia.org/wiki/DirectDraw_Surface).
This causes on windows that the files are being marked as DDS te…