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**Feature Request**: Import creature/vehicle fluff headings as displayed on 5eTools
**Extra Information** Currently plutonium sets all headings in the fluff as 3rd level inline headers collapsing the…
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![image](https://user-images.githubusercontent.com/76391362/123547583-44b97c80-d759-11eb-922a-0e7bc6cc069e.png)
Modual is hiding spell book even when full
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- Add InfluxQL and Flux content to support the latest Flux version (pull content from OSS); no more 32bit support; includes Flux query controls and Flux pushdowns.
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**Feature Request:** Add button to allow mass delete of macros
**Extra Information**
**Who would use it?** GMs who have tons of macros and need to clean it up.
**How would it work?** Add an option to…
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## Description of the issue
Add classes `plutonium` and `thorium`, see #692.
## Ideas of solution
- Classify as `portion of matter`.
- _Plutonium is a portion of matter with the chemical …
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**Feature Request:** Plutonium System Check
**Extra Information**
**Who would use it?** users.
**How would it work?** small script to that checks for current DnD system version (module.js dependency)…
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basicly, turbo motors out rocket motors in, uranium fuel rods out, plutonium fuel rods in. after that, mabye take use of the blender and add in some turbofuel?
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# Describe the bug
Removing a minireactor that has plutonium charges in it from a vehicle, then unloading the reactor causes it to create a number of plutonium fuel cells equal to the charges in th…
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i tried to import a few npc´s via the import wizard but it didnt work
this is the console log:
Plutonium | Pre-caching item lookup...
DataConverterItem.js:1 Plutonium | Pre-caching complete.
UtilA…
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See this comment: https://github.com/influxdata/plutonium/pull/3403/files#r622426432
Currently the flux tests only log the first diff table on failure, which is not very helpful. They should log ev…
lesam updated
3 years ago