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On a Ryzen 5950 running NixOS, attempting to replay a trace:
```
[rr 2247369 14618][32m INFO [0m[rr 2247369 14620][disable_drivers_from_conflicts] [rr 2247369 14622]Disabling vive because we hav…
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Hello TangoChen,
I am struggling with many issues for using this app; however, I just wanna ask a quick question before I ask many questions.
Is UnityColorealityClient compatible with Android (8…
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This is semi-redundant with #227, but its narrower scope might make it more achievable than a fully general USB device portal.
For brevity I'm going to use "joystick" the same way the kernel and ud…
smcv updated
2 months ago
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# 3D ModelViewer in WinUI
## Summary
A XAML control that displays interactive 3D models. This is analogous to existing controls for other types of media (images, motion graphics, videos, e…
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**Describe the bug**
It seems like that only the first frame is rendered, but the game loop don't stop, please note that when using Opengl es every thing is working fine.
Please note that vulkan…
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Hi, setting up went good until I got this in vrserver.txt
```
Wed Feb 13 2019 23:04:14.807320 - //==============================================================================================
Wed …
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Hi! Is there any plan for porting the MixedRealityToolkit and opencv code samples that are here: https://github.com/microsoft/HoloLens2ForCV/tree/main/Samples and
https://github.com/microsoft/MixedR…
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I've had a Vive and (v1 base stations) for a couple years, and recently got a Vive Tracker 2.0. Motion compensation works with the tracker if I use the Vive as the headset.
The problem is that I al…
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trying to get up and running and finding the instructions a bit confusing between the top level package and the **Readme.md** files in the package folders(s).
Should I be following from the root of…
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Hi,
Currently, _scrpcy_ opens independent windows to render video stream but I'm trying to integrate it inside an application. Is there any way to do it? By redirecting the stream?
It could be …