-
Hi,
I made a model in Sketchup and exported it to gltf using the Khronos plugin. When I import the gltf in Unity, some faces are missing, while everything looks good in the Windows 3D viewer (and ske…
-
### Godot version
3.3.2.stable
### System information
windows10/manjaro, GLS3
### Issue description
When importing dae from Sketchup, the import gets several different errors. Importing…
-
**What happened?**: kubectl top nodes not giving proper response. Error out with - error: metrics not available yet
**What did you expect to happen?**: Should return proper response
**Please…
-
The 3DViewer app has 2 exporters: for java and fxml files. These only support geometric data.
We should consider adding them later on and enhancing them to store animation data. This will save the …
-
```
What steps will reproduce the problem?
1. Import the file in the attached .zip into 3D Studio Max.
2. Notice that transparency doesn't work as intended on the plant.
3. Select the Opacity Map and …
-
We should save all the various export flags we can check or set on the exporter between launches of SketchUp.
On the Mac, the standard practice is to use the defaults mechanism, but maybe we can wr…
-
@Robmaister
**When i start example from repo to load .obj and generate navmesh i get IndexOutOfRangeException on file ObjModel.cs line 88: `if (!int.TryParse(line[1].Split('/')[2], out n0)) continue…
-
Hello, is it possible to build a custom lua/js script that can take every single .mid file from a folder and automatically export the results in .wav? Basically a batch exporter, so I don't have to lo…
-
# Bug Report
List of [all OpenTelemetry NuGet
packages](https://www.nuget.org/profiles/OpenTelemetry) and versions
- OpenTelemetry | 1.5.0
- OpenTelemetry.Api | 1.5.0
- OpenTelemetry.Api.Prov…
-
_From @slimsag on August 8, 2014 23:56_
Azul3D will need a model loader to load animated/static 3D models and scenes. Ideally the file format would be targeted towards specifically Azul3D and would h…