issues
search
Robmaister
/
SharpNav
Advanced Pathfinding for C#
sharpnav.com
Other
532
stars
165
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
MergeCorridorStartMoved does not resize the path
#90
TomKuhn
opened
2 years ago
1
Bump Newtonsoft.Json from 8.0.3 to 13.0.1 in /Source/SharpNav
#89
dependabot[bot]
opened
2 years ago
0
Bump Newtonsoft.Json from 8.0.3 to 13.0.1 in /Source/SharpNav.Tests
#88
dependabot[bot]
opened
2 years ago
0
Bump Newtonsoft.Json from 8.0.3 to 13.0.1 in /Build/CI/Standalone
#87
dependabot[bot]
opened
2 years ago
0
Bump Newtonsoft.Json from 8.0.3 to 13.0.1 in /Build/CI/SharpDX
#86
dependabot[bot]
opened
2 years ago
0
Bump Newtonsoft.Json from 8.0.3 to 13.0.1 in /Build/CI/OpenTK
#85
dependabot[bot]
opened
2 years ago
0
Bump Newtonsoft.Json from 8.0.3 to 13.0.1 in /Build/CI/MonoGame
#84
dependabot[bot]
opened
2 years ago
0
Exception: The provided PolyMesh has no vertices.
#83
courgeon
closed
3 years ago
1
TiledNavMesh not lining up
#82
mathias234
opened
4 years ago
0
Bump YamlDotNet.Signed from 3.8.0 to 6.0.0 in /Source/SharpNav
#81
dependabot[bot]
opened
4 years ago
0
Update OpenTK version to 2.0.0
#80
erictuvesson
opened
4 years ago
0
The "filter" in InitSlicedFindPath
#79
mite51
opened
5 years ago
0
Mesh generation time. Testing on big meshes.
#78
Stridemann
opened
5 years ago
2
Is this library appropriate for my usage?
#77
flycast
closed
5 years ago
3
fix agents element unexpected replaces bug
#76
kzerse
opened
5 years ago
1
Dynamic Obstacle
#75
MachoChen
opened
6 years ago
0
CalcSlabEndPoints - Struct by reference needed
#74
Lanboost
opened
6 years ago
1
How are SharpNav dealing with Licenses?
#73
Lanboost
opened
6 years ago
3
How to import NavMesh from Unity?
#72
drcrack
opened
6 years ago
1
ERROR
#71
SallyDT
closed
6 years ago
1
.net standard version
#70
boriscallens
opened
6 years ago
2
OpenGL error on Example
#69
Deepankar1993
opened
7 years ago
10
.Obj exported from Unity3D causes System.IndexOutOfRangeException
#68
Mirazes
opened
7 years ago
9
Fail to compile against .NET 3.5
#67
cr4yz
closed
7 years ago
8
Fixed Triangulate incorrect DiagonalLoose call
#66
Andres-Barrera
closed
7 years ago
1
No nearby polys InvalidOperationException
#65
AqlaSolutions
opened
7 years ago
0
fixed TypeInitializationException from OpenTK.Input by upgrading OpenTK
#64
bruceoutdoors
closed
7 years ago
1
Bugfix - different from original c++ code
#63
JYKeith123
opened
8 years ago
7
fixed mistakes in GetSteerTarget
#62
AqlaSolutions
closed
8 years ago
1
FindRandomPointAroundCircle IndexOutOfRangeException
#61
AqlaSolutions
closed
8 years ago
2
FixupCorridor IndexOutOfRangeException
#60
AqlaSolutions
closed
8 years ago
11
Using SharpNav.SharpDX in conjunction with SharpDX 3.0.1
#59
Warpten
closed
8 years ago
4
Agents do not move when requested target is on the same polygon
#58
70fu
opened
8 years ago
4
Internal OffMeshConnections are not linked correctly
#57
70fu
opened
8 years ago
3
Update PathCorridor.cs
#56
70fu
closed
8 years ago
1
Update NavMeshBuilder.cs
#55
70fu
closed
8 years ago
1
Correct Behaviour in PathCorridor.MoveOverOffMeshConnection?
#54
70fu
closed
8 years ago
1
Cannot add OffMeshConnections to NavMeshBuilder
#53
70fu
closed
8 years ago
3
Request: FindSmoothPath as built-in
#52
AqlaSolutions
opened
8 years ago
1
Right-left handed coordinates problem
#51
AqlaSolutions
opened
8 years ago
5
FindRandomPointAroundCircle throws exception on PolyId 0
#50
AqlaSolutions
closed
8 years ago
6
Exception "Something went wrong"
#49
AqlaSolutions
closed
8 years ago
6
Possibility to implement deterministic path finding?
#48
wuyuntao
opened
8 years ago
3
Prevent agents crowd Count UI control from decrementing below zero
#47
dol-leodagan
closed
8 years ago
1
Update Demo ExampleWindow.Drawing.cs
#46
dol-leodagan
closed
8 years ago
3
Possibility to find a walkable path to approximately desired direction
#45
AqlaSolutions
opened
8 years ago
8
Is there a way to find a random point reachable from specified?
#44
AqlaSolutions
closed
8 years ago
4
FindRandomPoint (and OnCircle) sometimes return false
#43
AqlaSolutions
closed
8 years ago
2
Possibility to use our exact model for navmesh instead of generating
#42
AqlaSolutions
opened
8 years ago
4
Not all area is covered with generated navmesh
#41
AqlaSolutions
closed
8 years ago
15
Next