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Robmaister
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SharpNav
Advanced Pathfinding for C#
sharpnav.com
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Link to examples 404
#40
boriscallens
closed
9 years ago
3
Add more integrations
#39
Robmaister
opened
9 years ago
2
GUI finished
#38
ab9x3jhx6a
closed
9 years ago
1
TODO: Add Ryan back to the team for this summer
#37
ghost
closed
9 years ago
1
Json nav mesh serialization
#36
Sgreben72
closed
9 years ago
3
Saving/loading navigation mesh
#35
Sgreben72
closed
9 years ago
3
Changes to the CLI and GUI clients
#34
ab9x3jhx6a
closed
9 years ago
1
Some meaninglessly named commits for resolving conflicts
#33
ab9x3jhx6a
closed
9 years ago
1
The conflicts are in GUI/Program.cs and ConfigurationForm.Designer.cs
#32
ab9x3jhx6a
closed
9 years ago
0
CLI+GUI
#31
ab9x3jhx6a
closed
9 years ago
0
Fixing agent path-finding.
#30
arandra
closed
9 years ago
1
Fixing agent path-finding
#29
arandra
closed
9 years ago
1
fixing agent path-finding.
#28
arandra
closed
9 years ago
1
AgentTrail count
#27
arandra
closed
9 years ago
1
Static member thread safety: IndexOutOfRangeException in ClipPolygonToPlane
#26
AqlaSolutions
closed
9 years ago
4
NavMesh from triangles - IndexOutOfRangeException
#25
AqlaSolutions
closed
9 years ago
8
Path Offset / Buffer
#24
keslabs
closed
9 years ago
2
Problems with PolyMeshDetail
#23
lsteffens
closed
9 years ago
8
2D Settings definition
#22
keslabs
closed
9 years ago
3
memory usage generating navmesh
#21
gamemachine
opened
9 years ago
3
Nuget package?
#20
mcintyre321
closed
9 years ago
3
Can't load obj file
#19
NotAlkaline
closed
9 years ago
5
cANNOT LOA
#18
NotAlkaline
closed
10 years ago
0
Navigation?
#17
SallyDT
closed
9 years ago
1
Dynamic obstacles
#16
AqlaSolutions
opened
10 years ago
6
Check if path or direction is walkable
#15
AqlaSolutions
opened
10 years ago
1
Exception "Span has no thickness"
#14
AqlaSolutions
closed
10 years ago
4
Using multiple meshes with specified transformation
#13
AqlaSolutions
closed
10 years ago
2
Security bug in unity webplayer
#12
sysujack
closed
10 years ago
7
NavMeshQuery returns the same FindRandomPoint almost every time
#11
AqlaSolutions
closed
10 years ago
7
A bug about MeshTile.detailVerts .
#10
sysujack
opened
10 years ago
3
Missing NavMeshQuery.FindNearestPoly, need functionality to find the closest ref of the specified point
#9
AqlaSolutions
closed
10 years ago
11
Add Shift + Zoom feature
#8
SallyDT
closed
10 years ago
4
When you load a mesh, calculate where the nearest Y axis is for a mesh
#7
SallyDT
opened
10 years ago
5
Set mesh as walkable, non-walkable.
#6
SallyDT
closed
10 years ago
5
load multiple meshes?
#5
SallyDT
closed
10 years ago
3
Suggestion. Use MeshOmatic
#4
SallyDT
closed
10 years ago
1
Bug in ObjModel.cs (float.TryParse)
#3
ghost
closed
10 years ago
4
Import OBJ to mesh
#2
SallyDT
closed
9 years ago
7
How do you load Collada data and generate a Mesh?
#1
SallyDT
closed
10 years ago
1
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