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### What is the bug?
I'm not sure what exactly to report as the bug, but I have a situation where I am using an animation to move my map programmatically using the following code. The animation wor…
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My controller includes a ImagePickerController, as soon as that displays, the background stops animating. Any ideas why? and how can i make it move again when the imagePicker dismisses
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## Use case
I encountered a problem with the animated list while coding. I was wondering why it has a required remove animation but not even an optional insert animation. It would be quite useful t…
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### Is your feature request related to a problem? Please describe.
The new locomotion animations have a hand pose setup but it only applies (as far as I can tell?) to the various gaits you can set up…
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where are the breeze animations? I cant find it.
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### Godot version
v4.3.stable.official [77dcf97d8]
### LimboAI version
[60a7670]
### LimboAI variant
GDExtension / AssetLib
### Issue description
There are a lot of gameplay situations (especia…
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# Descriptions
Create the animation controller for the sentinel slasher
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It would be nice to be able to specify an initial zoom like this:
```dart
controller = MobileScannerController(initialZoomScale: 0.5);
```
Currently, the initial `zoomScale` is 0.0 and our user…
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I have created an staggered animation and I want to listen to status of each sequential animation individually.
```dart
late final AnimationController controller;
late final Animation opacity;
@…
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### Describe the project you are working on
2D and 3D test projects for RigidBody based locomotion and other types of RigidBody movements.
### Describe the problem or limitation you are having in yo…