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jChicote
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Dungeon_Breakout
An fps roguelike monster game, where you are trapped inside the walls of the dungeon where many creatures remain.
MIT License
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MECH-120_CreatePlayerState
#124
jChicote
closed
1 year ago
0
Mech 118 crete game save object
#123
jChicote
closed
1 year ago
0
Merge Create Game Save Object feature into Development
#122
jChicote
closed
1 year ago
0
MECH-119_CreateWeaponDataTable
#121
jChicote
closed
1 year ago
0
Create PlayerState for gameplay
#120
jChicote
opened
1 year ago
0
Create tables to store description data of the weapons
#119
jChicote
opened
1 year ago
0
Create game save object with score
#118
jChicote
opened
1 year ago
0
Create GameState Blueprint
#117
jChicote
opened
1 year ago
1
MECH-115_CreateInitialisationEventMethod
#116
jChicote
closed
1 year ago
0
Create an Initialization Event method for Objects that will be known to exist during level initialisation
#115
jChicote
opened
1 year ago
0
MECH-113_CreateGameLevelInitialisation
#114
jChicote
closed
1 year ago
0
Create game level initialisation
#113
jChicote
opened
1 year ago
0
MECH-106_CreateScoreSystem
#112
jChicote
closed
1 year ago
0
MECH-105_FixUINullReferenceException
#111
jChicote
closed
1 year ago
0
MECH-105_CreateAmmoPickups
#110
jChicote
closed
1 year ago
0
MECH-104_MakeWeaponsHaveDefaultAmmoValues
#109
jChicote
closed
1 year ago
0
Create a DTO equivalent between the weapon manager and the Player HUD
#108
jChicote
opened
1 year ago
0
Create Score system UI
#107
jChicote
opened
1 year ago
1
Create score system for player
#106
jChicote
opened
1 year ago
1
Create ammo pickups
#105
jChicote
opened
1 year ago
0
Make weapons have set default ammo count
#104
jChicote
opened
1 year ago
0
MECH-19_AddSoundsToWeapon
#103
jChicote
closed
1 year ago
0
UI-101_CreateMainMenuUI
#102
jChicote
closed
1 year ago
0
Create Main Menu UI
#101
jChicote
opened
1 year ago
0
Create Pause Menu UI
#100
jChicote
opened
1 year ago
0
UI_95_CreateWeaponManagementUI
#99
jChicote
closed
1 year ago
0
UI-94_CreateGamplayHUD
#98
jChicote
closed
1 year ago
0
MECH-84_CreatePlayerWeaponManager
#97
jChicote
closed
1 year ago
0
MECH-73_CreateDoubleJump
#96
jChicote
closed
1 year ago
0
Create Weapon Management UI for Weapon Manager
#95
jChicote
opened
1 year ago
2
Create Game HUD for player character
#94
jChicote
opened
1 year ago
0
MECH-90_ChangeProtoArmsToUseInterfaces
#93
jChicote
closed
1 year ago
0
MECH-79_CreateProperDebugWeaponPickup
#92
jChicote
closed
1 year ago
0
MECH-76_FixGunSocketNamingToBeGeneric
#91
jChicote
closed
1 year ago
0
Change proto arms to rely on interfaces
#90
jChicote
opened
1 year ago
1
MECH-23_CreateAssualtRifleImplementation
#89
jChicote
closed
1 year ago
0
MECH-80_DesignFPSTestArena
#88
jChicote
closed
1 year ago
0
UI-74_CreateAimingUIForScopes
#87
jChicote
closed
1 year ago
0
MECH-82_CreateTestShootingTargetActor
#86
jChicote
closed
1 year ago
0
Organsise weapon data to be in structs
#85
jChicote
opened
1 year ago
1
Create a weapon manager for the player character
#84
jChicote
opened
1 year ago
0
ART-81_CreateTestShootingTarget
#83
jChicote
closed
1 year ago
0
Create Test Shooting Target Actor
#82
jChicote
opened
1 year ago
1
Create test shooting target model
#81
jChicote
opened
1 year ago
0
Design the Dev room to have an fps test arena
#80
jChicote
opened
1 year ago
1
Create proper Debug weapon pickup setups
#79
jChicote
opened
1 year ago
1
Change Player anim blueprint "SetWeapon" to "SetWeaponAnimation"
#78
jChicote
opened
1 year ago
0
Make the state machine dynamic for weapon animation interchangeability
#77
jChicote
opened
1 year ago
0
Fix gun socket naming to be generic for different weapons
#76
jChicote
opened
1 year ago
0
ANIM-22_CreateRifleAnimations
#75
jChicote
closed
1 year ago
0
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