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### Contact Details
teocns@gmail.com
### 📦 Package Version
latest
### 🎞️ Framework Version
N/A
### 🔎 Describe the Bug
```
import os
import time
import agentops
import dotenv
dotenv.loa…
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* [ ] Identify different types of creeps (e.g., melee, ranged, tank) and their roles in gameplay.
* [ ] Determine unique characteristics and behaviors for each creep type.
* [ ] Implement basic move…
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Implement AI Coach behavior analysis functionality
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### Game and System Information
- **Version: BfW 1.19.5:**
- **OS: Windows 10:**
### Description of the bug
adding a sound from the Wesnoth data file in the times schedule editor causes the soun…
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### Short Description of the issue:
It seems some logic has issues when received near by not exactly at the same time.
### Steps to reproduce the issue:
link a switch -> or -> and -> indicato…
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Here are some issues I found with audio behavior:
• There should be a sound when Mario bumps his head on a ceiling
• If you kill Bowser with fire, it still plays the Bowser fall sound when you get…
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Hi,
1) In the benchmark readme file, there is an "optional" script to run, which apparently executed ATP on a Tofino behavioral model. However, I couldn't find the .sh file specified (run_tofino_mo…
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### Please check that this issue hasn't been reported before.
- [X] I searched previous [Bug Reports](https://github.com/axolotl-ai-cloud/axolotl/labels/bug) didn't find any similar reports.
### Exp…
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### Description
I've noticed requestAnimationFrame might behave differently between the old arch (snack expo 51) and the new arch (snack expo 52). in the provided snack, requestAnimationFrame is us…
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### Describe the bug
**context**
When toggling the primary sidebar...
**expectation**
...I expected the sidebar to fold in and disappear...
**bug**
...but instead, the sidebar becomes a weir…